Player Matchup

Kukulkan
Kukulkan
Gen_Young-Gunz
Kukulkan
Level 14
God Stats
72W - 55L
1,280 SR
Queue Stats
279W - 306L
920 Elo+
Party 2
Thanatos
Thanatos
Hallotine
Thanatos
Level 28
God Stats
2W - 1L
1,328 SR
Queue Stats
14W - 10L
1,423 Elo+
Solo
Osiris
Osiris
Rusted_Roots
Osiris
Level 114
God Stats
10W - 20L
1,110 SR
Queue Stats
412W - 482L
1,136 Elo+
Party 2
Team Averages
Level 52
1,239 SR
1,159 Elo+

VS

Team Averages
Level 17
1,179 SR
911 Elo+
Cthulhu
Cthulhu
NoirDeadpool
Cthulhu
Level 23
God Stats
0W - 2L
1,133 SR
Queue Stats
0W - 6L
880 Elo+
Party 1
Fenrir
Fenrir
Obsidian8671
Fenrir
Level 22
God Stats
3W - 8L
1,261 SR
Queue Stats
3W - 15L
971 Elo+
Solo
Hel
Hel
PersonGuy1467
Hel
Level 6
God Stats
0W - 3L
1,144 SR
Queue Stats
0W - 6L
880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
16 / 2 / 12
14,354
755
21,704
8,990
4,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Hallotine
Thanatos
17
11 / 4 / 17
13,870
730
19,106
12,864
5,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
15
6 / 3 / 20
13,261
698
13,355
15,304
19,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoirDeadpool
Cthulhu
14
3 / 12 / 2
12,429
654
11,361
31,583
21,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
5 / 7 / 2
11,823
622
7,320
13,908
5,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 14 / 5
10,588
557
3,187
18,630
4,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
33
Kills
9
9
Deaths
33
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
16
2
12
11
W
Thanatos
Hallotine
Thanatos
11
4
17
4.88
L
Cthulhu
NoirDeadpool
Cthulhu
3
12
2
0.33
L
Fenrir
5
7
2
0.86
L
1
14
5
0.25
W
Osiris
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,165
Damage
21,868
37,158
Taken
64,121
28,381
Mitigated
31,477
15,117
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
21,704
4,307
303
1,744
8,990
4,082
428
2,759
6,231
62,046
0
W
Thanatos
Hallotine
Thanatos
19,106
6,517
0
9,456
12,864
5,273
1,600
6,235
6,629
0
51,573
L
Cthulhu
NoirDeadpool
Cthulhu
11,361
1,625
255
3,776
31,583
21,432
396
10,211
20,877
37,750
0
L
Fenrir
7,320
2,062
0
1,038
13,908
5,104
0
4,201
9,586
0
25,875
L
3,187
985
3,010
1,944
18,630
4,941
703
7,332
11,148
23,858
0
W
Osiris
13,355
5,668
477
3,137
15,304
19,026
832
6,047
9,257
0
41,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
34,840
165
Minions Killed
121
0
Camps Cleared
0
989,192
Distance Traveled
726,308
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,354
755
69
4
0
297,512
0
W
Thanatos
13,870
730
64
3
0
348,537
1
L
Cthulhu
12,429
654
52
3
0
245,785
0
L
Fenrir
11,823
622
32
2
0
241,772
7
L
Hel
10,588
557
37
2
0
238,751
0
W
Osiris
13,261
698
32
2
0
343,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role