Player Matchup

Ymir
Ymir
BuddhaSmacker
Ymir
Level 29
God Stats
3W - 1L
1,769 SR
Queue Stats
19W - 23L
1,415 Elo+
Party 1
Thanatos
Thanatos
KevinBirdBath
Thanatos
Level 28
God Stats
0W - 2L
1,378 SR
Queue Stats
17W - 40L
1,238 Elo+
Party 1
Kukulkan
Kukulkan
Kurzahan
Kukulkan
Level 57
God Stats
5W - 5L
1,679 SR
Queue Stats
59W - 71L
1,406 Elo+
Party 1
Team Averages
Level 38
1,609 SR
1,353 Elo+

VS

Team Averages
Level 26
1,354 SR
1,296 Elo+
Cthulhu
Cthulhu
Cromeman88
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,289 Elo+
Solo
Nemesis
Nemesis
Thickaloo
Nemesis
Level 10
God Stats
11W - 8L
1,211 SR
Queue Stats
22W - 14L
1,299 Elo+
Party 2
Anubis
Anubis
TigglyBuff
Anubis
Level 8
God Stats
4W - 2L
1,350 SR
Queue Stats
21W - 14L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
9,185
765
8,370
17,244
11,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KevinBirdBath
Thanatos
11
2 / 9 / 4
8,641
720
4,837
13,431
3,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Kurzahan
Kukulkan
11
4 / 7 / 1
8,172
681
11,172
10,680
3,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cromeman88
Cthulhu
13
3 / 2 / 16
9,384
782
9,093
13,725
11,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Thickaloo
Nemesis
14
15 / 4 / 7
11,530
961
12,451
11,382
4,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
TigglyBuff
Anubis
14
6 / 1 / 13
9,701
808
12,596
9,599
7,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
24
24
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Cthulhu
Cromeman88
Cthulhu
3
2
16
5.5
L
Thanatos
KevinBirdBath
Thanatos
2
9
4
0.44
L
Kukulkan
Kurzahan
Kukulkan
4
7
1
0.64
W
Nemesis
Thickaloo
Nemesis
15
4
7
4.63
W
Anubis
TigglyBuff
Anubis
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
34,140
41,355
Taken
34,706
18,563
Mitigated
24,118
3,690
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,370
1,485
0
630
17,244
11,906
0
10,968
6,276
17,742
0
W
Cthulhu
Cromeman88
Cthulhu
9,093
1,170
183
1,232
13,725
11,931
0
7,853
5,872
25,413
0
L
Thanatos
KevinBirdBath
Thanatos
4,837
943
0
3,060
13,431
3,243
0
7,673
5,758
0
12,772
L
Kukulkan
Kurzahan
Kukulkan
11,172
1,868
0
0
10,680
3,414
0
3,088
7,592
39,296
0
W
Nemesis
Thickaloo
Nemesis
12,451
7,685
1,197
2,547
11,382
4,849
200
5,528
5,854
0
44,220
W
Anubis
TigglyBuff
Anubis
12,596
1,746
0
2,979
9,599
7,338
329
6,242
3,357
41,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
30,615
105
Minions Killed
140
0
Camps Cleared
0
555,384
Distance Traveled
682,426
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,185
765
19
2
0
166,087
1
W
Cthulhu
9,384
782
38
3
0
251,802
2
L
Thanatos
8,641
720
16
1
0
204,938
0
L
Kukulkan
8,172
681
70
6
0
184,359
1
W
Nemesis
11,530
961
48
4
0
245,472
0
W
Anubis
9,701
808
54
5
0
185,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role