Player Matchup

Cupid
Cupid
Jereツ
Cupid
Level 121
God Stats
2W - 2L
1,485 SR
Queue Stats
218W - 229L
1,530 Elo+
Solo
Ares
Ares
Shasmin
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,316 Elo+
Solo
Ra
Ra
rhazaell01
Ra
Level 85
God Stats
1W - 0L
1,445 SR
Queue Stats
3W - 8L
1,226 Elo+
Solo
Team Averages
Level 74
1,477 SR
1,357 Elo+

VS

Team Averages
Level 37
1,417 SR
1,475 Elo+
Merlin
Merlin
P4ulinho_H12
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
iTheuss
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
starkyyzin
Sun Wukong
Level 64
God Stats
0W - 1L
1,251 SR
Queue Stats
227W - 204L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jereツ
Cupid
8
2 / 1 / 2
4,874
975
2,734
3,462
954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Shasmin
Ares
7
1 / 1 / 3
4,436
887
1,239
2,273
1,175
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 1 / 2
4,749
950
1,182
2,761
828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 1 / 0
3,740
748
667
1,226
347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iTheuss
Fenrir
5
1 / 2 / 1
4,176
835
1,395
2,098
644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
starkyyzin
Sun Wukong
7
2 / 2 / 0
4,399
880
1,619
3,237
1,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
3
3
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
Jereツ
Cupid
2
1
2
3
L
Merlin
0
1
0
0
W
Ares
Shasmin
Ares
1
1
3
2.5
L
Fenrir
iTheuss
Fenrir
1
2
1
0.75
W
2
1
2
3
L
Sun Wukong
starkyyzin
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,155
Damage
3,681
8,496
Taken
6,561
2,957
Mitigated
2,313
2,858
Healing
620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Jereツ
Cupid
2,734
1,276
72
1,107
3,462
954
1,105
390
3,072
0
12,934
L
Merlin
667
0
0
0
1,226
347
0
704
522
4,262
0
W
Ares
Shasmin
Ares
1,239
96
0
40
2,273
1,175
170
206
2,067
3,805
0
L
Fenrir
iTheuss
Fenrir
1,395
238
0
169
2,098
644
0
549
1,549
0
5,704
W
1,182
337
567
1,072
2,761
828
204
557
2,204
11,509
0
L
Sun Wukong
starkyyzin
Sun Wukong
1,619
59
0
451
3,237
1,322
0
1,188
2,049
0
6,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,059
Gold Earned
12,315
51
Minions Killed
18
0
Camps Cleared
0
245,475
Distance Traveled
214,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,874
975
30
6
0
78,310
0
L
Merlin
3,740
748
3
1
0
57,738
0
W
Ares
4,436
887
5
1
0
81,569
1
L
Fenrir
4,176
835
7
1
0
65,069
0
W
Ra
4,749
950
16
3
0
85,596
1
L
Sun Wukong
4,399
880
8
2
0
92,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role