Player Matchup

Hun Batz
Hun Batz
BsT x2Dutty
Hun Batz
Level 160
God Stats
9W - 8L
1,491 SR
Queue Stats
558W - 576L
1,471 Elo+
Solo
Anhur
Anhur
PappaJens
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,584 Elo+
Party 1
Geb
Geb
TheSwedePls
Geb
Level 124
God Stats
10W - 7L
1,550 SR
Queue Stats
235W - 200L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
fidjine72
Kukulkan
Level 144
God Stats
3W - 0L
1,829 SR
Queue Stats
30W - 27L
1,542 Elo+
Solo
Osiris
Osiris
СКОТИНАА
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,549 Elo+

VS

Team Averages
Level 76
1,549 SR
1,521 Elo+
Janus
Janus
GanymedeRising
Janus
Level 28
God Stats
3W - 2L
1,427 SR
Queue Stats
119W - 64L
1,647 Elo+
Solo
Rama
Rama
GayShark69
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,346 Elo+
Solo
Hera
Hera
Karestus
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,752 Elo+
Solo
Khepri
Khepri
Novaaa x
Khepri
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 118L
1,406 Elo+
Party 2
Ullr
Ullr
TeIItaIe Games
Ullr
Level 126
God Stats
5W - 3L
1,816 SR
Queue Stats
436W - 439L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BsT x2Dutty
Hun Batz
19
5 / 3 / 13
11,395
712
17,977
11,140
5,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
PappaJens
Anhur
19
7 / 1 / 12
11,482
718
10,964
11,636
5,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 1 / 16
11,588
724
3,915
15,047
13,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
fidjine72
Kukulkan
19
4 / 3 / 16
11,843
740
22,365
11,638
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 7 / 14
10,776
674
10,207
16,606
20,564
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 4
11,082
693
16,160
13,279
5,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 5
9,967
623
7,062
14,429
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
16
2 / 5 / 7
9,482
593
11,284
10,132
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Novaaa x
Khepri
16
0 / 3 / 7
8,817
551
6,176
21,125
18,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 3
9,287
580
11,397
10,136
4,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
22
Kills
15
15
Deaths
22
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BsT x2Dutty
Hun Batz
5
3
13
3.83
L
7
4
4
2.25
L
3
7
5
0.79
L
Hera
2
5
7
1.1
L
Khepri
Novaaa x
Khepri
0
3
7
1.17
W
Anhur
PappaJens
Anhur
7
1
12
13
L
3
3
3
1.5
W
2
1
16
10
W
Kukulkan
fidjine72
Kukulkan
4
3
16
4
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,428
Damage
52,079
66,067
Taken
69,101
50,632
Mitigated
38,241
30,231
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BsT x2Dutty
Hun Batz
17,977
2,540
4,079
2,011
11,140
5,551
1,768
4,611
6,429
0
34,675
L
16,160
278
465
602
13,279
5,596
201
6,170
7,034
36,891
0
L
7,062
4,844
1,320
2,784
14,429
5,837
0
5,184
8,999
0
19,895
L
Hera
11,284
1,617
2,031
1,701
10,132
3,783
105
1,987
7,970
21,753
0
L
Khepri
Novaaa x
Khepri
6,176
15
1,963
8,201
21,125
18,257
0
8,940
12,035
12,687
0
W
Anhur
PappaJens
Anhur
10,964
3,459
2,521
3,519
11,636
5,287
2,530
8,040
3,446
0
22,122
L
11,397
3,183
2,786
1,511
10,136
4,768
0
3,999
6,037
0
26,457
W
3,915
167
3,358
3,302
15,047
13,573
524
6,268
8,629
6,787
0
W
Kukulkan
fidjine72
Kukulkan
22,365
513
4,164
1,632
11,638
5,657
1,128
6,601
4,987
69,127
0
W
10,207
1,787
2,904
2,741
16,606
20,564
98
7,500
8,956
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,084
Gold Earned
48,635
160
Minions Killed
141
0
Camps Cleared
0
1,509,132
Distance Traveled
1,297,733
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,395
712
31
2
0
296,620
0
L
Janus
11,082
693
48
3
0
268,898
0
L
Rama
9,967
623
25
2
0
237,285
0
L
Hera
9,482
593
25
2
0
269,000
0
L
Khepri
8,817
551
14
1
0
248,397
4
W
Anhur
11,482
718
23
1
0
310,759
0
L
Ullr
9,287
580
29
2
0
274,153
4
W
Geb
11,588
724
5
0
0
302,673
0
W
Kukulkan
11,843
740
89
6
0
293,954
3
W
Osiris
10,776
674
12
1
0
305,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role