Player Matchup

Fenrir
Fenrir
ALVINHO99
Fenrir
Level 16
God Stats
18W - 24L
1,405 SR
Queue Stats
35W - 54L
1,328 Elo+
Solo
Merlin
Merlin
Apismellifera10
Merlin
Level 17
God Stats
4W - 4L
1,702 SR
Queue Stats
75W - 90L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
HarryMataSuegra
Cabrakan
Level 14
God Stats
6W - 6L
1,520 SR
Queue Stats
10W - 12L
1,393 Elo+
Solo
Hou Yi
Hou Yi
dystop14
Hou Yi
Level 28
God Stats
86W - 76L
1,557 SR
Queue Stats
143W - 155L
1,439 Elo+
Party 1
Ra
Ra
viniciusfr
Ra
Level 20
God Stats
5W - 11L
1,404 SR
Queue Stats
40W - 60L
1,289 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,371 Elo+

VS

Team Averages
Level 21
1,522 SR
1,432 Elo+
Sol
Sol
Ang3lOfDeath896
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 131L
1,296 Elo+
Solo
Pele
Pele
DaleTirri
Pele
Level 17
God Stats
3W - 1L
1,771 SR
Queue Stats
31W - 17L
1,763 Elo+
Solo
King Arthur
King Arthur
ViniciusBR223
King Arthur
Level 13
God Stats
3W - 6L
1,413 SR
Queue Stats
23W - 24L
1,401 Elo+
Solo
Raijin
Raijin
cadumello337
Raijin
Level 29
God Stats
6W - 6L
1,424 SR
Queue Stats
80W - 118L
1,251 Elo+
Solo
Guan Yu
Guan Yu
daxflyx
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALVINHO99
Fenrir
12
3 / 8 / 3
8,333
463
6,141
13,982
4,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 2
9,065
504
5,337
9,485
2,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
13
3 / 4 / 6
9,446
525
9,931
13,908
14,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
dystop14
Hou Yi
13
4 / 5 / 1
8,915
495
6,985
11,504
3,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 3
8,865
493
2,019
10,455
3,363
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
8,983
499
5,674
10,601
3,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
20
19 / 0 / 4
14,707
817
19,768
13,371
6,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ViniciusBR223
King Arthur
14
2 / 4 / 8
9,503
528
4,457
9,800
4,540
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
3
0 / 0 / 0
6,215
345
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
daxflyx
Guan Yu
15
7 / 5 / 4
10,769
598
10,499
13,053
7,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
16
Kills
29
29
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALVINHO99
Fenrir
3
8
3
0.56
W
1
8
6
0.5
L
4
6
2
0.83
W
Pele
19
0
4
21
L
Cabrakan
3
4
6
1.5
W
King Arthur
ViniciusBR223
King Arthur
2
4
8
1.5
W
Raijin
0
0
0
0
W
Guan Yu
daxflyx
Guan Yu
7
5
4
1.8
L
Hou Yi
dystop14
Hou Yi
4
5
1
0.9
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
40,398
59,334
Taken
46,825
27,688
Mitigated
22,108
11,462
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALVINHO99
Fenrir
6,141
811
0
2,955
13,982
4,080
280
1,266
12,716
0
30,390
W
5,674
1,863
0
2,869
10,601
3,119
2,469
6,852
3,749
28,735
0
L
5,337
320
0
600
9,485
2,767
166
1,638
7,847
44,113
0
W
Pele
19,768
5,539
0
5,872
13,371
6,605
4,090
3,032
10,339
0
137,051
L
Cabrakan
9,931
1,636
137
1,942
13,908
14,441
394
1,893
12,015
30,257
0
W
King Arthur
ViniciusBR223
King Arthur
4,457
485
0
1,153
9,800
4,540
544
3,538
6,262
0
42,088
W
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
daxflyx
Guan Yu
10,499
1,336
246
2,866
13,053
7,844
2,920
3,865
9,188
0
41,275
L
Hou Yi
dystop14
Hou Yi
6,985
4,151
0
2,200
11,504
3,037
820
0
11,504
0
45,587
L
2,019
536
799
2,829
10,455
3,363
1,600
877
9,578
45,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,624
Gold Earned
50,177
322
Minions Killed
388
0
Camps Cleared
0
1,457,058
Distance Traveled
1,273,804
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,333
463
37
2
0
307,380
1
W
Sol
8,983
499
52
3
0
209,719
0
L
Merlin
9,065
504
98
5
0
269,782
4
W
Pele
14,707
817
222
12
0
396,858
1
L
Cabrakan
9,446
525
32
2
0
325,123
5
W
King Arthur
9,503
528
54
3
0
333,822
3
W
Raijin
6,215
345
0
0
0
4,420
0
W
Guan Yu
10,769
598
60
3
0
328,985
2
L
Hou Yi
8,915
495
84
5
0
299,433
1
L
Ra
8,865
493
71
4
0
255,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role