Player Matchup

Bellona
Bellona
Archer402
Bellona
Level 44
God Stats
21W - 13L
1,487 SR
Queue Stats
75W - 66L
1,302 Elo+
Party 2
Neith
Neith
HaydenSils
Neith
Level 18
God Stats
48W - 41L
1,532 SR
Queue Stats
78W - 80L
1,278 Elo+
Party 2
Sol
Sol
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Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,367 Elo+
Party 2
Team Averages
Level 50
1,506 SR
1,316 Elo+

VS

Team Averages
Level 45
1,466 SR
1,339 Elo+
Medusa
Medusa
Godbuddy
Medusa
Level 26
God Stats
1W - 2L
1,375 SR
Queue Stats
35W - 70L
1,294 Elo+
Party 1
Ra
Ra
jwprath2
Ra
Level 22
God Stats
0W - 3L
1,260 SR
Queue Stats
12W - 18L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
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Sun Wukong
Level 88
God Stats
3W - 2L
1,762 SR
Queue Stats
62W - 99L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Archer402
Bellona
14
4 / 3 / 9
11,175
621
8,843
14,164
11,301
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
15
7 / 5 / 8
12,406
689
9,295
11,132
4,030
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 3 / 9
13,235
735
24,763
18,573
5,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Godbuddy
Medusa
13
2 / 7 / 5
10,999
611
8,278
12,018
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 9 / 5
10,355
575
6,359
14,284
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
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Sun Wukong
16
8 / 4 / 3
12,739
708
19,386
25,612
26,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
11
11
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Archer402
Bellona
4
3
9
2.83
L
Medusa
Godbuddy
Medusa
2
7
5
0.64
W
Neith
7
5
8
2.2
W
9
3
9
4.5
L
1
9
5
0.39
L
Sun Wukong
lollol0123456789
Sun Wukong
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
34,023
43,869
Taken
51,914
21,319
Mitigated
37,141
12,879
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Archer402
Bellona
8,843
1,294
0
436
14,164
11,301
323
2,135
11,904
0
20,930
L
Medusa
Godbuddy
Medusa
8,278
3,332
0
249
12,018
4,645
176
6,010
6,008
0
28,220
W
Neith
9,295
4,351
808
1,740
11,132
4,030
619
1,676
9,231
0
29,393
W
24,763
11,438
267
9,628
18,573
5,988
2,611
2,600
15,699
79,207
0
L
6,359
1,746
1,270
2,905
14,284
5,567
439
9,054
5,230
35,040
0
L
Sun Wukong
lollol0123456789
Sun Wukong
19,386
2,886
0
11,604
25,612
26,929
208
9,752
15,860
0
71,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
34,093
163
Minions Killed
181
0
Camps Cleared
0
913,348
Distance Traveled
865,177
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,175
621
19
1
0
331,936
2
L
Medusa
10,999
611
42
2
0
248,311
2
W
Neith
12,406
689
46
3
0
277,752
0
W
Sol
13,235
735
98
5
0
303,660
0
L
Ra
10,355
575
66
4
0
287,924
1
L
Sun Wukong
12,739
708
73
4
0
328,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role