Player Matchup

Fenrir
Fenrir
Alzecor
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Neith
Neith
AmayaStorm
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 1
Terra
Terra
SarcasticPersona
Terra
Level 61
God Stats
1W - 2L
1,578 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1
Vamana
Vamana
Troning
Vamana
Level 26
God Stats
11W - 22L
1,483 SR
Queue Stats
33W - 70L
1,339 Elo+
Solo
Ra
Ra
Zeefhyr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,402 Elo+

VS

Team Averages
Level 20
1,501 SR
1,383 Elo+
Fenrir
Fenrir
Daddyleafy
Fenrir
Level 14
God Stats
18W - 19L
1,522 SR
Queue Stats
46W - 40L
1,368 Elo+
Party 2
Set
Set
Rowonoa
Set
Level 15
God Stats
32W - 17L
1,474 SR
Queue Stats
51W - 41L
1,375 Elo+
Party 2
Ra
Ra
SerPatPerMon
Ra
Level 27
God Stats
7W - 3L
1,628 SR
Queue Stats
103W - 85L
1,396 Elo+
Solo
Discordia
Discordia
Vincexx
Discordia
Level 23
God Stats
3W - 5L
1,337 SR
Queue Stats
30W - 31L
1,365 Elo+
Solo
Cthulhu
Cthulhu
WormDad
Cthulhu
Level 23
God Stats
5W - 2L
1,544 SR
Queue Stats
95W - 107L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alzecor
Fenrir
12
7 / 4 / 0
7,807
520
9,005
13,365
4,681
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
9
0 / 4 / 4
5,787
386
7,055
8,028
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 3
6,193
413
3,528
14,564
6,534
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
Troning
Vamana
10
0 / 8 / 2
6,142
409
3,963
14,508
7,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 4
6,594
440
4,931
8,572
2,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daddyleafy
Fenrir
13
9 / 4 / 7
9,302
620
7,038
13,009
5,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
15
10 / 0 / 6
9,479
632
16,286
9,783
6,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 4
8,475
565
9,437
6,368
2,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Vincexx
Discordia
12
1 / 2 / 2
7,804
520
6,358
4,882
1,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WormDad
Cthulhu
10
2 / 2 / 3
7,357
490
5,278
9,947
5,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
27
27
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alzecor
Fenrir
7
4
0
1.75
L
Neith
0
4
4
0.5
W
Fenrir
Daddyleafy
Fenrir
9
4
7
3.13
W
Set
10
0
6
13
L
0
6
3
0.25
W
5
2
4
3.5
L
Vamana
Troning
Vamana
0
8
2
0.13
W
Discordia
Vincexx
Discordia
1
2
2
1
W
Cthulhu
WormDad
Cthulhu
2
2
3
1.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
44,397
59,037
Taken
43,989
24,758
Mitigated
21,125
15,610
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alzecor
Fenrir
9,005
2,528
258
5,445
13,365
4,681
0
3,051
10,265
0
41,306
L
Neith
7,055
3,650
0
617
8,028
2,661
0
4,469
3,559
0
33,323
W
Fenrir
Daddyleafy
Fenrir
7,038
2,482
195
5,724
13,009
5,436
731
2,109
10,900
0
35,142
W
Set
16,286
7,064
0
4,187
9,783
6,297
2,972
1,118
8,265
0
50,243
L
3,528
711
3,173
3,599
14,564
6,534
0
8,374
6,165
10,444
0
W
9,437
643
1,956
2,661
6,368
2,169
370
1,120
5,248
56,893
0
L
Vamana
Troning
Vamana
3,963
1,855
0
1,864
14,508
7,954
232
514
13,594
0
27,008
W
Discordia
Vincexx
Discordia
6,358
352
0
1,394
4,882
1,733
109
2,174
2,658
41,780
0
W
Cthulhu
WormDad
Cthulhu
5,278
78
80
1,210
9,947
5,490
196
1,938
8,009
10,672
0
L
4,931
532
248
406
8,572
2,928
70
4,665
3,882
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
42,417
210
Minions Killed
321
0
Camps Cleared
0
1,229,309
Distance Traveled
1,265,370
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,807
520
49
3
0
246,763
0
L
Neith
5,787
386
50
3
0
225,881
0
W
Fenrir
9,302
620
43
3
0
264,712
0
W
Set
9,479
632
76
5
0
268,545
0
L
Terra
6,193
413
16
1
0
254,977
1
W
Ra
8,475
565
112
7
0
260,698
2
L
Vamana
6,142
409
47
3
0
262,819
0
W
Discordia
7,804
520
70
5
0
227,656
2
W
Cthulhu
7,357
490
20
1
0
243,759
1
L
Ra
6,594
440
48
3
0
238,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role