Player Matchup

Cthulhu
Cthulhu
Axphz
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 323L
1,260 Elo+
Party 1
Anhur
Anhur
LindsTheGoat
Anhur
Level 6
God Stats
23W - 20L
1,500 SR
Queue Stats
366W - 337L
1,500 Elo+
Party 1
Fenrir
Fenrir
Urxly
Fenrir
Level 70
God Stats
5W - 6L
1,500 SR
Queue Stats
275W - 234L
1,547 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,436 Elo+

VS

Team Averages
Level 72
1,366 SR
1,514 Elo+
Hera
Hera
DaddyMike6925
Hera
Level 24
God Stats
19W - 17L
1,553 SR
Queue Stats
104W - 91L
1,531 Elo+
Party 2
Ullr
Ullr
Littledah
Ullr
Level 104
God Stats
5W - 1L
1,430 SR
Queue Stats
259W - 234L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
iggy7901
Jormungandr
Level 87
God Stats
3W - 4L
1,116 SR
Queue Stats
118W - 97L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axphz
Cthulhu
10
2 / 6 / 2
8,162
628
5,585
11,836
5,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 6 / 3
7,419
571
4,059
8,942
3,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Urxly
Fenrir
11
1 / 6 / 2
8,007
616
5,412
10,147
5,165
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 13
9,228
710
4,324
3,659
1,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
15 / 1 / 3
11,071
852
13,629
8,749
3,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
iggy7901
Jormungandr
12
0 / 2 / 17
9,414
724
7,184
11,237
6,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
18
18
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Axphz
Cthulhu
2
6
2
0.5
W
3
1
13
9.5
L
0
6
3
0.25
W
Ullr
15
1
3
16.5
L
Fenrir
Urxly
Fenrir
1
6
2
0.33
W
Jormungandr
iggy7901
Jormungandr
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,056
Damage
25,137
30,925
Taken
23,645
14,143
Mitigated
11,492
2,923
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Axphz
Cthulhu
5,585
255
0
1,284
11,836
5,862
0
4,533
7,303
34,086
0
W
4,324
1,295
0
0
3,659
1,234
161
1,551
2,108
20,822
0
L
4,059
1,143
0
286
8,942
3,116
0
4,496
4,446
0
21,948
W
Ullr
13,629
9,358
0
3,539
8,749
3,382
1,528
1,647
7,102
0
41,451
L
Fenrir
Urxly
Fenrir
5,412
2,698
0
1,353
10,147
5,165
0
2,645
7,502
0
17,173
W
Jormungandr
iggy7901
Jormungandr
7,184
787
330
855
11,237
6,876
204
2,455
8,782
38,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
29,713
115
Minions Killed
136
0
Camps Cleared
0
608,280
Distance Traveled
674,495
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,162
628
48
4
0
205,930
0
W
Hera
9,228
710
35
3
0
200,494
1
L
Anhur
7,419
571
39
3
0
161,131
0
W
Ullr
11,071
852
48
4
0
224,420
3
L
Fenrir
8,007
616
28
2
0
241,219
0
W
Jormungandr
9,414
724
53
4
0
249,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role