Player Matchup

Nemesis
Nemesis
Da Limp Shrimp
Nemesis
Level 99
God Stats
6W - 12L
1,381 SR
Queue Stats
93W - 90L
1,402 Elo+
Solo
Artemis
Artemis
Kingdiablo_20
Artemis
Level 67
God Stats
3W - 7L
1,288 SR
Queue Stats
418W - 476L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
Ram813
Kuzenbo
Level 67
God Stats
16W - 11L
1,753 SR
Queue Stats
535W - 518L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
Raulmp25
Baba Yaga
Level 74
God Stats
11W - 19L
1,383 SR
Queue Stats
484W - 565L
1,433 Elo+
Party 1
Hercules
Hercules
iSaruVIII
Hercules
Level 125
God Stats
12W - 17L
1,430 SR
Queue Stats
193W - 197L
1,432 Elo+
Solo
Team Averages
Level 86
1,447 SR
1,428 Elo+

VS

Team Averages
Level 107
1,453 SR
1,454 Elo+
Sol
Sol
AoA Godfather
Sol
Level 102
God Stats
11W - 7L
1,554 SR
Queue Stats
103W - 90L
1,476 Elo+
Party 2
Khepri
Khepri
BuckarooJockey
Khepri
Level 136
God Stats
1W - 0L
1,285 SR
Queue Stats
56W - 54L
1,429 Elo+
Party 2
Arachne
Arachne
OldOptic Oak
Arachne
Level 102
God Stats
9W - 6L
1,524 SR
Queue Stats
225W - 185L
1,437 Elo+
Solo
Set
Set
REKT_Gamer12
Set
Level 87
God Stats
10W - 10L
1,395 SR
Queue Stats
463W - 401L
1,517 Elo+
Solo
Cupid
Cupid
ZaneDarkfang
Cupid
Level 107
God Stats
26W - 33L
1,506 SR
Queue Stats
435W - 392L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,794
542
1,397
3,720
823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
6
1 / 1 / 1
3,963
566
1,549
2,126
417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Ram813
Kuzenbo
6
1 / 0 / 1
3,997
571
1,433
3,362
1,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Raulmp25
Baba Yaga
7
0 / 2 / 0
4,149
593
2,029
3,550
1,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
iSaruVIII
Hercules
1
0 / 0 / 0
2,869
410
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,581
654
2,781
2,413
682
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,618
517
791
3,545
1,549
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
OldOptic Oak
Arachne
7
1 / 0 / 2
4,662
666
2,652
3,418
973
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 0
4,591
656
176
1,652
747
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 1
3,974
568
2,069
1,998
432
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
2
0
0
L
0
0
1
0.5
L
Artemis
1
1
1
1.5
W
Arachne
OldOptic Oak
Arachne
1
0
2
2
W
0
0
0
0
L
Kuzenbo
Ram813
Kuzenbo
1
0
1
1.5
L
Baba Yaga
Raulmp25
Baba Yaga
0
2
0
0
W
0
0
1
0.5
L
Hercules
iSaruVIII
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,408
Damage
8,469
12,758
Taken
13,026
3,985
Mitigated
4,383
5,021
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,781
397
246
1,592
2,413
682
848
1,495
918
19,792
0
W
791
117
0
449
3,545
1,549
0
1,164
2,381
7,787
0
L
1,397
608
0
1,550
3,720
823
0
797
2,898
0
13,341
L
Artemis
1,549
797
198
210
2,126
417
0
383
1,743
0
8,888
W
Arachne
OldOptic Oak
Arachne
2,652
2,248
0
1,812
3,418
973
0
614
2,804
0
20,579
W
176
76
0
385
1,652
747
366
0
1,652
0
19,277
L
Kuzenbo
Ram813
Kuzenbo
1,433
967
369
1,238
3,362
1,572
0
314
3,048
8,786
0
L
Baba Yaga
Raulmp25
Baba Yaga
2,029
42
0
1,456
3,550
1,173
622
2,078
1,472
20,918
0
W
2,069
1,279
0
1,099
1,998
432
0
189
1,809
0
15,357
L
Hercules
iSaruVIII
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,772
Gold Earned
21,426
90
Minions Killed
171
0
Camps Cleared
0
499,087
Distance Traveled
638,716
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,581
654
40
6
0
132,689
0
W
Khepri
3,618
517
13
2
0
114,912
0
L
Nemesis
3,794
542
29
4
0
138,603
1
L
Artemis
3,963
566
15
2
0
120,739
0
W
Arachne
4,662
666
40
6
0
157,408
0
W
Set
4,591
656
45
6
0
119,646
4
L
Kuzenbo
3,997
571
13
2
0
131,044
3
L
Baba Yaga
4,149
593
33
5
0
108,701
0
W
Cupid
3,974
568
33
5
0
114,061
1
L
Hercules
2,869
410
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role