Player Matchup

Nemesis
Nemesis
ArchersPros
Nemesis
Level 15
God Stats
5W - 3L
1,544 SR
Queue Stats
30W - 22L
1,428 Elo+
Solo
Discordia
Discordia
KuraiKaritori
Discordia
Level 16
God Stats
1W - 2L
1,298 SR
Queue Stats
20W - 14L
1,724 Elo+
Solo
Amaterasu
Amaterasu
SenOnSmite
Amaterasu
Level 17
God Stats
9W - 9L
1,455 SR
Queue Stats
97W - 100L
1,501 Elo+
Solo
Ravana
Ravana
YungHerollBoyz
Ravana
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
k3kl0rd
Cupid
Level 24
God Stats
7W - 3L
1,777 SR
Queue Stats
60W - 54L
1,512 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,533 Elo+

VS

Team Averages
Level 13
1,603 SR
1,530 Elo+
Loki
Loki
AzylumUO
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Baba Yaga
Baba Yaga
DeputyDrip
Baba Yaga
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 27L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
Fire0ff
Guan Yu
Level 28
God Stats
7W - 7L
1,713 SR
Queue Stats
118W - 106L
1,581 Elo+
Solo
Hel
Hel
Guan23
Hel
Level 18
God Stats
14W - 13L
1,337 SR
Queue Stats
435W - 333L
1,641 Elo+
Solo
Apollo
Apollo
WimHof444
Apollo
Level 8
God Stats
4W - 2L
1,966 SR
Queue Stats
29W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArchersPros
Nemesis
5
1 / 0 / 2
3,501
700
809
1,960
419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
KuraiKaritori
Discordia
5
2 / 0 / 0
3,354
671
1,192
1,938
473
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
SenOnSmite
Amaterasu
6
2 / 0 / 1
3,730
746
1,735
2,421
1,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 2 / 0
2,784
557
0
1,986
404
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
k3kl0rd
Cupid
6
1 / 0 / 2
3,173
635
1,578
1,850
400
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 3 / 0
2,866
573
748
2,782
430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Baba Yaga
DeputyDrip
Baba Yaga
4
0 / 1 / 0
3,083
617
959
1,714
464
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Fire0ff
Guan Yu
1
0 / 0 / 0
2,409
482
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hel
Guan23
Hel
6
1 / 0 / 0
3,637
727
1,381
1,522
386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
WimHof444
Apollo
4
0 / 2 / 0
2,823
565
1,017
2,372
417
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArchersPros
Nemesis
1
0
2
2
L
Loki
0
3
0
0
L
Baba Yaga
DeputyDrip
Baba Yaga
0
1
0
0
L
Guan Yu
Fire0ff
Guan Yu
0
0
0
0
L
Hel
Guan23
Hel
1
0
0
1
W
Discordia
KuraiKaritori
Discordia
2
0
0
2
W
Amaterasu
SenOnSmite
Amaterasu
2
0
1
2.5
L
Apollo
WimHof444
Apollo
0
2
0
0
W
0
2
0
0
W
Cupid
k3kl0rd
Cupid
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,314
Damage
4,105
10,155
Taken
8,390
2,864
Mitigated
1,697
3,980
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArchersPros
Nemesis
809
329
0
892
1,960
419
0
551
1,409
0
9,978
L
Loki
748
183
0
500
2,782
430
0
0
2,617
0
5,440
L
Baba Yaga
DeputyDrip
Baba Yaga
959
150
0
298
1,714
464
320
382
1,332
6,602
0
L
Guan Yu
Fire0ff
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Hel
Guan23
Hel
1,381
387
0
794
1,522
386
0
522
1,000
18,016
0
W
Discordia
KuraiKaritori
Discordia
1,192
279
0
450
1,938
473
0
892
1,046
9,890
0
W
Amaterasu
SenOnSmite
Amaterasu
1,735
555
0
1,137
2,421
1,168
0
0
2,421
0
9,735
L
Apollo
WimHof444
Apollo
1,017
756
0
625
2,372
417
554
288
2,084
0
9,554
W
0
0
0
475
1,986
404
0
289
1,697
0
5,611
W
Cupid
k3kl0rd
Cupid
1,578
1,014
0
1,026
1,850
400
0
608
1,242
0
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,542
Gold Earned
14,818
76
Minions Killed
78
0
Camps Cleared
0
394,434
Distance Traveled
344,557
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,501
700
21
4
0
84,907
0
L
Loki
2,866
573
12
2
0
87,053
2
L
Baba Yaga
3,083
617
12
2
0
95,721
2
L
Guan Yu
2,409
482
0
0
0
6,139
0
L
Hel
3,637
727
33
7
0
85,111
0
W
Discordia
3,354
671
17
3
0
89,849
1
W
Amaterasu
3,730
746
18
4
0
81,577
0
L
Apollo
2,823
565
21
4
0
70,533
1
W
Ravana
2,784
557
11
2
0
51,553
0
W
Cupid
3,173
635
9
2
0
86,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role