Player Matchup

Odin
Odin
JOSEEEEEE
Odin
Level 29
God Stats
2W - 2L
1,744 SR
Queue Stats
166W - 166L
1,510 Elo+
Party 1
Apollo
Apollo
MataChicharrones
Apollo
Level 107
God Stats
0W - 2L
1,715 SR
Queue Stats
55W - 43L
1,573 Elo+
Party 1
Raijin
Raijin
Samsson
Raijin
Level 50
God Stats
12W - 15L
1,453 SR
Queue Stats
87W - 80L
1,468 Elo+
Party 2
Arachne
Arachne
Tzadkiel26
Arachne
Level 16
God Stats
3W - 5L
1,591 SR
Queue Stats
20W - 21L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
Zarick21
Cabrakan
Level 69
God Stats
0W - 1L
1,166 SR
Queue Stats
49W - 38L
1,553 Elo+
Solo
Team Averages
Level 54
1,534 SR
1,515 Elo+

VS

Team Averages
Level 36
1,800 SR
1,621 Elo+
Ah Muzen Cab
Ah Muzen Cab
GoatKouhai
Ah Muzen Cab
Level 17
God Stats
4W - 2L
1,946 SR
Queue Stats
6W - 6L
1,667 Elo+
Party 3
King Arthur
King Arthur
KingBrods
King Arthur
Level 54
God Stats
4W - 6L
1,728 SR
Queue Stats
10W - 10L
1,533 Elo+
Party 3
Fafnir
Fafnir
MurkDesolation
Fafnir
Level 22
God Stats
3W - 6L
1,771 SR
Queue Stats
13W - 13L
1,524 Elo+
Party 3
Persephone
Persephone
RUN1NGUN1N
Persephone
Level 61
God Stats
3W - 3L
1,724 SR
Queue Stats
13W - 8L
1,803 Elo+
Party 3
Erlang Shen
Erlang Shen
Xourus
Erlang Shen
Level 27
God Stats
4W - 3L
1,832 SR
Queue Stats
49W - 37L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 9 / 8
14,104
441
14,185
28,643
29,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

5
0 / 4 / 0
8,517
266
224
4,698
311
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Samsson
Raijin
20
13 / 9 / 4
16,623
519
23,608
22,737
10,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Tzadkiel26
Arachne
19
3 / 9 / 9
13,993
437
12,043
30,376
14,072
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Zarick21
Cabrakan
20
4 / 7 / 7
16,065
502
25,957
33,273
42,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoatKouhai
Ah Muzen Cab
20
23 / 5 / 5
20,944
655
49,206
33,314
15,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
KingBrods
King Arthur
20
10 / 7 / 16
16,389
512
25,031
30,627
33,556
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 4 / 23
17,045
533
5,196
23,470
36,126
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
RUN1NGUN1N
Persephone
20
2 / 9 / 12
15,430
482
9,018
28,073
11,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Xourus
Erlang Shen
5
0 / 0 / 0
9,610
300
0
261
55
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
24
Kills
38
38
Deaths
25
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GoatKouhai
Ah Muzen Cab
23
5
5
5.1
L
Odin
4
9
8
0.89
W
King Arthur
KingBrods
King Arthur
10
7
16
2.57
L
0
4
0
0
W
3
4
23
3.63
W
Persephone
RUN1NGUN1N
Persephone
2
9
12
0.89
L
Raijin
Samsson
Raijin
13
9
4
1.67
L
Arachne
Tzadkiel26
Arachne
3
9
9
0.83
W
Erlang Shen
Xourus
Erlang Shen
0
0
0
0
L
Cabrakan
Zarick21
Cabrakan
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,017
Damage
88,451
119,727
Taken
115,745
97,349
Mitigated
97,088
20,022
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GoatKouhai
Ah Muzen Cab
49,206
25,840
0
20,067
33,314
15,871
10,508
16,100
16,762
0
234,256
L
Odin
14,185
2,777
0
4,289
28,643
29,714
1,023
3,648
24,448
0
64,627
W
King Arthur
KingBrods
King Arthur
25,031
3,975
498
3,849
30,627
33,556
651
13,972
16,286
0
83,169
L
224
224
0
110
4,698
311
50
137
4,561
0
4,442
W
5,196
1,913
1,625
4,125
23,470
36,126
280
11,709
11,536
21,771
0
W
Persephone
RUN1NGUN1N
Persephone
9,018
1,140
0
9,189
28,073
11,480
1,360
11,213
16,685
91,732
0
L
Raijin
Samsson
Raijin
23,608
2,704
0
2,247
22,737
10,565
1,079
3,484
19,113
122,305
0
L
Arachne
Tzadkiel26
Arachne
12,043
8,311
0
7,381
30,376
14,072
778
3,255
26,972
0
72,382
W
Erlang Shen
Xourus
Erlang Shen
0
0
0
61
261
55
0
0
261
0
744
L
Cabrakan
Zarick21
Cabrakan
25,957
3,162
0
5,995
33,273
42,687
429
3,980
29,005
97,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,302
Gold Earned
79,418
557
Minions Killed
573
0
Camps Cleared
0
2,189,078
Distance Traveled
2,248,540
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
20,944
655
308
10
0
588,329
13
L
Odin
14,104
441
110
3
0
581,433
0
W
King Arthur
16,389
512
111
3
0
550,792
2
L
Apollo
8,517
266
14
0
0
68,697
2
W
Fafnir
17,045
533
27
1
0
575,333
1
W
Persephone
15,430
482
125
4
0
517,500
1
L
Raijin
16,623
519
178
6
0
505,790
9
L
Arachne
13,993
437
98
3
0
534,912
3
W
Erlang Shen
9,610
300
2
0
0
16,586
0
L
Cabrakan
16,065
502
157
5
0
498,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role