Player Matchup

Xing Tian
Xing Tian
B Baby Biscuits
Xing Tian
Level 15
God Stats
2W - 1L
1,511 SR
Queue Stats
77W - 63L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
Buttfore20
Guan Yu
Level 13
God Stats
3W - 3L
1,389 SR
Queue Stats
66W - 66L
1,224 Elo+
Party 1
Anhur
Anhur
DukeOfMink
Anhur
Level 28
God Stats
10W - 10L
1,481 SR
Queue Stats
71W - 59L
1,282 Elo+
Party 1
Olorun
Olorun
FireHeartHusky
Olorun
Level 25
God Stats
2W - 0L
1,793 SR
Queue Stats
19W - 19L
1,291 Elo+
Party 2
Thor
Thor
MandalorianStark
Thor
Level 18
God Stats
1W - 0L
1,437 SR
Queue Stats
10W - 10L
1,249 Elo+
Party 2
Team Averages
Level 20
1,522 SR
1,264 Elo+

VS

Team Averages
Level 15
1,385 SR
1,093 Elo+
Cthulhu
Cthulhu
AXP Coco
Cthulhu
Level 5
God Stats
1W - 1L
1,810 SR
Queue Stats
1W - 7L
1,040 Elo+
Party 3
Rama
Rama
AliP1292
Rama
Level 24
God Stats
3W - 3L
1,272 SR
Queue Stats
96W - 127L
1,310 Elo+
Solo
Hel
Hel
DR Xman1270
Hel
Level 5
God Stats
0W - 7L
1,057 SR
Queue Stats
0W - 7L
1,047 Elo+
Party 3
Ymir
Ymir
FIREGOD12365
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,132 Elo+
Party 3
Thor
Thor
nicKyyyy
Thor
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 7L
935 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B Baby Biscuits
Xing Tian
18
3 / 0 / 19
11,836
986
9,228
7,530
6,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Buttfore20
Guan Yu
18
6 / 4 / 14
11,451
954
7,835
13,080
7,025
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
19
10 / 1 / 20
13,073
1,089
28,322
9,435
3,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 27
12,032
1,003
17,765
14,119
6,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 3 / 16
14,405
1,200
24,654
14,146
6,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AXP Coco
Cthulhu
16
1 / 12 / 8
10,471
873
11,877
25,004
15,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
16
2 / 9 / 6
11,041
920
15,912
18,302
6,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 6
9,973
831
2,378
9,779
3,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

17
8 / 5 / 3
13,206
1,101
19,394
28,874
33,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
15
0 / 7 / 4
9,663
805
877
14,943
5,116

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
39
Kills
11
11
Deaths
39
96
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AXP Coco
Cthulhu
1
12
8
0.42
L
Rama
2
9
6
0.56
W
Xing Tian
B Baby Biscuits
Xing Tian
3
0
19
12.5
W
Guan Yu
Buttfore20
Guan Yu
6
4
14
3.25
L
0
6
6
0.5
W
Anhur
10
1
20
20
L
8
5
3
1.9
W
3
3
27
5.5
W
17
3
16
8.33
L
Thor
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,804
Damage
50,438
58,310
Taken
96,902
30,209
Mitigated
63,810
17,125
Healing
2,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AXP Coco
Cthulhu
11,877
1,021
409
0
25,004
15,655
0
5,728
19,276
27,562
0
L
Rama
15,912
14,453
0
1,067
18,302
6,070
0
5,001
13,301
0
35,828
W
Xing Tian
B Baby Biscuits
Xing Tian
9,228
410
0
0
7,530
6,908
0
4,398
3,132
18,241
0
W
Guan Yu
Buttfore20
Guan Yu
7,835
1,231
3,374
3,146
13,080
7,025
0
6,425
6,655
0
19,963
L
2,378
331
174
310
9,779
3,221
0
1,265
8,514
8,135
0
W
Anhur
28,322
17,879
0
0
9,435
3,780
0
6,776
2,659
0
46,444
L
19,394
3,060
159
445
28,874
33,748
0
10,197
18,677
34,120
0
W
17,765
8,498
4,172
6,433
14,119
6,366
0
10,821
3,298
33,365
0
W
24,654
8,223
0
0
14,146
6,130
0
5,229
8,917
0
47,310
L
Thor
877
316
0
0
14,943
5,116
0
4,802
10,141
0
3,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
54,354
170
Minions Killed
112
4
Camps Cleared
2
889,003
Distance Traveled
750,997
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,471
873
24
2
0
139,584
0
L
Rama
11,041
920
34
3
0
149,750
0
W
Xing Tian
11,836
986
23
2
1
192,134
0
W
Guan Yu
11,451
954
28
2
3
179,037
1
L
Hel
9,973
831
7
1
0
123,780
3
W
Anhur
13,073
1,089
41
3
0
167,628
0
L
Ymir
13,206
1,101
41
3
2
198,591
3
W
Olorun
12,032
1,003
27
2
0
146,771
2
W
Thor
14,405
1,200
51
4
0
203,433
0
L
Thor
9,663
805
6
1
0
139,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role