Player Matchup

Achilles
Achilles
BL3QUE
Achilles
Level 47
God Stats
1W - 2L
1,248 SR
Queue Stats
131W - 156L
1,342 Elo+
Party 2
Nemesis
Nemesis
Chimbolito
Nemesis
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
227W - 225L
1,500 Elo+
Solo
Ganesha
Ganesha
PeroPero9505
Ganesha
Level 17
God Stats
12W - 5L
1,621 SR
Queue Stats
25W - 30L
1,413 Elo+
Party 2
Vulcan
Vulcan
X_Tio_Black_X-_-
Vulcan
Level 28
God Stats
12W - 10L
1,283 SR
Queue Stats
171W - 235L
1,163 Elo+
Solo
Neith
Neith
zB4KA
Neith
Level 27
God Stats
1W - 2L
1,193 SR
Queue Stats
41W - 60L
1,323 Elo+
Party 2
Team Averages
Level 25
1,369 SR
1,348 Elo+

VS

Team Averages
Level 24
1,521 SR
1,388 Elo+
Merlin
Merlin
Jp100
Merlin
Level 26
God Stats
5W - 3L
1,557 SR
Queue Stats
44W - 68L
1,305 Elo+
Solo
Achilles
Achilles
RhinoDorf
Achilles
Level 26
God Stats
4W - 3L
1,673 SR
Queue Stats
34W - 30L
1,415 Elo+
Solo
Thor
Thor
Worcavi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
guaximagico
Jormungandr
Level 8
God Stats
2W - 4L
1,409 SR
Queue Stats
8W - 10L
1,369 Elo+
Party 1
Cupid
Cupid
immortal_hair991
Cupid
Level 58
God Stats
75W - 97L
1,465 SR
Queue Stats
425W - 481L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BL3QUE
Achilles
19
9 / 1 / 1
12,989
649
5,255
8,045
9,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Chimbolito
Nemesis
17
2 / 3 / 7
11,238
562
9,567
11,901
5,391
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
PeroPero9505
Ganesha
16
0 / 1 / 18
11,867
593
7,617
13,024
13,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 0
11,017
551
8,219
7,255
2,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
zB4KA
Neith
18
14 / 2 / 2
12,250
613
16,310
10,780
4,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jp100
Merlin
15
0 / 2 / 5
9,651
483
4,201
8,193
2,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
RhinoDorf
Achilles
18
8 / 5 / 1
12,642
632
11,997
17,497
6,655
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Worcavi
Thor
10
0 / 12 / 1
7,487
374
3,474
14,888
5,214
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
guaximagico
Jormungandr
13
1 / 8 / 0
8,942
447
3,217
13,895
5,533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 2
8,653
433
4,457
7,588
1,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
29
Kills
9
9
Deaths
30
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
BL3QUE
Achilles
9
1
1
9.5
W
Nemesis
Chimbolito
Nemesis
2
3
7
1.83
L
Merlin
Jp100
Merlin
0
2
5
1.25
W
Ganesha
PeroPero9505
Ganesha
0
1
18
9
L
Achilles
RhinoDorf
Achilles
8
5
1
1.7
L
Thor
Worcavi
Thor
0
12
1
0.04
W
4
2
0
2
L
Jormungandr
guaximagico
Jormungandr
1
8
0
0.13
L
0
3
2
0.33
W
Neith
zB4KA
Neith
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
27,346
51,005
Taken
62,061
36,051
Mitigated
21,173
13,832
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BL3QUE
Achilles
5,255
2,162
0
3,776
8,045
9,712
2,325
370
7,675
0
66,957
W
Nemesis
Chimbolito
Nemesis
9,567
4,149
0
4,630
11,901
5,391
265
1,262
10,639
0
77,213
L
Merlin
Jp100
Merlin
4,201
232
0
2,063
8,193
2,243
939
3,055
5,113
55,105
0
W
Ganesha
PeroPero9505
Ganesha
7,617
231
171
989
13,024
13,550
535
1,552
11,472
35,013
0
L
Achilles
RhinoDorf
Achilles
11,997
5,976
0
4,342
17,497
6,655
0
3,582
13,865
0
94,149
L
Thor
Worcavi
Thor
3,474
887
0
0
14,888
5,214
588
3,254
11,284
0
19,884
W
8,219
3,272
0
0
7,255
2,611
1,966
2,560
4,695
55,864
0
L
Jormungandr
guaximagico
Jormungandr
3,217
749
465
854
13,895
5,533
0
4,283
9,612
38,561
0
L
4,457
2,186
306
1,618
7,588
1,528
838
2,558
5,030
0
36,123
W
Neith
zB4KA
Neith
16,310
8,232
0
4,266
10,780
4,787
2,685
1,674
9,106
0
82,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,361
Gold Earned
47,375
494
Minions Killed
428
0
Camps Cleared
0
1,800,090
Distance Traveled
1,659,413
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,989
649
146
7
0
312,234
0
W
Nemesis
11,238
562
115
6
0
470,406
4
L
Merlin
9,651
483
124
6
0
340,414
0
W
Ganesha
11,867
593
3
0
0
355,265
6
L
Achilles
12,642
632
121
6
0
395,590
1
L
Thor
7,487
374
29
1
0
288,853
1
W
Vulcan
11,017
551
72
4
0
346,838
2
L
Jormungandr
8,942
447
70
4
0
274,961
3
L
Cupid
8,653
433
84
4
0
359,595
0
W
Neith
12,250
613
158
8
0
315,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role