Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaeIsRage
King Arthur
Level 45
God Stats
1W - 1L
1,284 SR
Queue Stats
71W - 62L
1,418 Elo+
Party 1
Chang'e
Chang'e
MoraisJr_01
Chang'e
Level 126
God Stats
14W - 13L
1,467 SR
Queue Stats
462W - 489L
1,374 Elo+
Solo
Ra
Ra
Roxeechief
Ra
Level 46
God Stats
10W - 9L
1,512 SR
Queue Stats
259W - 296L
1,321 Elo+
Solo
Skadi
Skadi
YoStopSelling
Skadi
Level 78
God Stats
4W - 0L
1,920 SR
Queue Stats
33W - 31L
1,407 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,404 Elo+

VS

Team Averages
Level 73
1,486 SR
1,319 Elo+
Skadi
Skadi
DuckyWind923745
Skadi
Level 87
God Stats
2W - 1L
1,580 SR
Queue Stats
64W - 69L
1,264 Elo+
Solo
Kali
Kali
GGova1111
Kali
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 321L
1,377 Elo+
Solo
Vamana
Vamana
HUGOSTIGLITZ O1
Vamana
Level 63
God Stats
50W - 54L
1,482 SR
Queue Stats
340W - 434L
1,404 Elo+
Solo
Ganesha
Ganesha
Quickbaby2004
Ganesha
Level 66
God Stats
3W - 6L
1,369 SR
Queue Stats
334W - 400L
1,372 Elo+
Solo
Amaterasu
Amaterasu
SKTT_bang
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 0 / 0
3,844
641
570
3,209
743
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
DaeIsRage
King Arthur
6
0 / 0 / 0
3,758
626
1,424
2,645
1,010
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chang'e
MoraisJr_01
Chang'e
6
1 / 0 / 1
4,030
672
2,105
3,358
668
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 0
4,314
719
1,374
1,398
352
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 1
3,968
661
846
1,363
250
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,419
570
2,134
2,794
648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
5
0 / 0 / 0
3,440
573
439
2,349
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
2,876
479
394
895
371
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
5
0 / 1 / 0
3,224
537
358
2,728
872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SKTT_bang
Amaterasu
6
0 / 0 / 0
3,533
589
769
2,734
1,000
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
0
0
W
King Arthur
DaeIsRage
King Arthur
0
0
0
0
L
0
2
0
0
L
Kali
0
0
0
0
L
0
0
0
0
W
Chang'e
MoraisJr_01
Chang'e
1
0
1
1.5
L
Ganesha
0
1
0
0
W
1
0
0
1
L
Amaterasu
SKTT_bang
Amaterasu
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,319
Damage
4,094
11,973
Taken
11,500
3,023
Mitigated
3,412
6,324
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
570
492
0
1,859
3,209
743
0
0
3,159
0
12,862
W
King Arthur
DaeIsRage
King Arthur
1,424
184
0
1,475
2,645
1,010
0
0
2,547
0
10,034
L
2,134
483
0
310
2,794
648
0
1,625
1,169
0
11,720
L
Kali
439
201
0
1,457
2,349
521
0
271
2,078
0
8,811
L
394
46
99
99
895
371
0
0
870
0
3,352
W
Chang'e
MoraisJr_01
Chang'e
2,105
322
160
1,526
3,358
668
0
0
3,358
12,102
0
L
Ganesha
358
87
0
480
2,728
872
0
1,583
1,145
7,001
0
W
1,374
95
0
824
1,398
352
944
271
1,127
20,290
0
L
Amaterasu
SKTT_bang
Amaterasu
769
276
0
1,522
2,734
1,000
0
0
2,509
0
7,817
W
846
636
135
345
1,363
250
410
87
1,276
0
10,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
16,492
127
Minions Killed
66
0
Camps Cleared
0
493,236
Distance Traveled
403,263
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,844
641
25
4
0
116,165
2
W
King Arthur
3,758
626
20
3
0
113,635
0
L
Skadi
3,419
570
20
3
0
98,673
1
L
Kali
3,440
573
22
4
0
66,669
0
L
Vamana
2,876
479
1
0
0
61,686
0
W
Chang'e
4,030
672
25
4
0
90,008
1
L
Ganesha
3,224
537
4
1
0
91,012
1
W
Ra
4,314
719
37
6
0
101,431
2
L
Amaterasu
3,533
589
19
3
0
85,223
0
W
Skadi
3,968
661
20
3
0
71,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role