Player Matchup

Fenrir
Fenrir
Gold IV
DismayGodzilla
Fenrir
Gold IV
Level 108
God Stats
7W - 7L
1,678 SR
Queue Stats
21W - 25L
1,613 MMR
Solo
Hou Yi
Hou Yi
Gold II
Ox_Originx
Hou Yi
Gold II
Level 123
God Stats
22W - 31L
1,579 SR
Queue Stats
712W - 665L
1,633 MMR
Solo
Yemoja
Yemoja
Gold III
XxMr_Fenix_ARxX
Yemoja
Gold III
Level 102
God Stats
1W - 4L
1,531 SR
Queue Stats
128W - 128L
1,515 MMR
Party 2
Kali
Kali
Gold V
articaircx
Kali
Gold V
Level 86
God Stats
0W - 1L
1,859 SR
Queue Stats
29W - 33L
1,610 MMR
Solo
Vulcan
Vulcan
Platinum IV
malro2012
Vulcan
Platinum IV
Level 123
God Stats
0W - 3L
1,286 SR
Queue Stats
303W - 307L
1,737 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,587 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,643 SR
1,619 MMR
Nike
Nike
Platinum V
MasterKeef06
Nike
Platinum V
Level 155
God Stats
23W - 9L
1,691 SR
Queue Stats
191W - 167L
1,698 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
SummerRose61285
Baron Samedi
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,491 MMR
Party 3
Medusa
Medusa
Gold I
SwagDadyLincoln
Medusa
Gold I
Level 129
God Stats
2W - 1L
1,504 SR
Queue Stats
49W - 66L
1,599 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Zabny
Hun Batz
Platinum IV
Level 140
God Stats
15W - 10L
1,916 SR
Queue Stats
88W - 85L
1,734 MMR
Party 3
Merlin
Merlin
Gold I
Zaldrizez
Merlin
Gold I
Level 158
God Stats
68W - 60L
1,606 SR
Queue Stats
488W - 467L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
11,160
465
16,626
28,077
32,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Ox_Originx
Hou Yi
18
6 / 2 / 4
11,903
496
13,728
14,675
5,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 9 / 4
10,212
426
5,974
22,396
22,406
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 4 / 8
12,164
507
15,142
23,105
9,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
malro2012
Vulcan
14
0 / 10 / 7
9,569
399
13,125
14,356
5,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiCthulhuCupidNemesisBakasura

VS

Bans
ArachneAchillesKhepriGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
14,481
603
16,656
27,604
29,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
SummerRose61285
Baron Samedi
16
4 / 5 / 14
11,920
497
11,345
20,059
19,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 9
14,637
610
22,133
17,668
7,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Zabny
Hun Batz
20
3 / 3 / 12
14,441
602
12,742
18,730
8,426
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Zaldrizez
Merlin
19
7 / 2 / 12
14,009
584
19,790
13,147
5,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
17
Kills
29
29
Deaths
17
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
7
4
11
3.13
L
Hou Yi
Ox_Originx
Hou Yi
6
2
4
4
W
Baron Samedi
SummerRose61285
Baron Samedi
4
5
14
2.2
W
8
3
9
4.17
L
2
9
4
0.44
W
Hun Batz
Zabny
Hun Batz
3
3
12
3
W
Merlin
Zaldrizez
Merlin
7
2
12
6.5
L
5
4
8
2.25
L
Vulcan
malro2012
Vulcan
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,595
Damage
82,666
102,609
Taken
97,208
74,347
Mitigated
70,851
24,205
Healing
38,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,626
3,844
0
6,523
28,077
32,124
445
8,842
18,510
6,135
57,753
W
16,656
2,880
0
10,713
27,604
29,409
474
2,893
24,136
11,684
80,178
L
Hou Yi
Ox_Originx
Hou Yi
13,728
5,728
0
5,521
14,675
5,070
635
3,662
10,963
0
76,701
W
Baron Samedi
SummerRose61285
Baron Samedi
11,345
726
2,663
5,477
20,059
19,598
911
7,374
12,535
45,195
0
W
22,133
13,201
0
7,210
17,668
7,995
3,378
3,327
14,266
0
125,769
L
5,974
860
1,598
1,336
22,396
22,406
0
8,154
14,092
27,097
0
W
Hun Batz
Zabny
Hun Batz
12,742
4,021
0
7,701
18,730
8,426
1,771
3,184
15,471
0
108,668
W
Merlin
Zaldrizez
Merlin
19,790
993
0
4,471
13,147
5,423
1,316
4,299
8,848
102,302
0
L
15,142
6,713
0
8,005
23,105
9,633
0
5,350
17,655
0
90,164
L
Vulcan
malro2012
Vulcan
13,125
3,781
0
1,222
14,356
5,114
286
7,504
6,727
70,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,008
Gold Earned
69,488
506
Minions Killed
627
0
Camps Cleared
0
2,206,435
Distance Traveled
2,300,313
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,160
465
92
4
0
440,117
3
W
Nike
14,481
603
149
6
0
479,690
2
L
Hou Yi
11,903
496
144
6
0
442,012
6
W
Baron Samedi
11,920
497
65
3
0
413,401
8
W
Medusa
14,637
610
138
6
0
432,586
5
L
Yemoja
10,212
426
32
1
0
422,997
1
W
Hun Batz
14,441
602
131
5
0
519,482
3
W
Merlin
14,009
584
144
6
0
455,154
10
L
Kali
12,164
507
124
5
0
484,542
5
L
Vulcan
9,569
399
114
5
0
416,767
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role