Player Matchup

Ra
Ra
Jasomto
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
He Bo
He Bo
Rallor95
He Bo
Level 29
God Stats
0W - 3L
1,202 SR
Queue Stats
41W - 55L
1,241 Elo+
Solo
Xbalanque
Xbalanque
bowerthor
Xbalanque
Level 5
God Stats
15W - 12L
1,500 SR
Queue Stats
38W - 36L
996 Elo+
Solo
Nemesis
Nemesis
freemonk3
Nemesis
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
funfrades
Tsukuyomi
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 1
Team Averages
Level 10
1,353 SR
1,178 Elo+

VS

Team Averages
Level 10
1,461 SR
1,341 Elo+
Ares
Ares
AntonioBoina
Ares
Level 15
God Stats
3W - 2L
1,273 SR
Queue Stats
106W - 123L
1,308 Elo+
Solo
Zeus
Zeus
LefterisDr
Zeus
Level 18
God Stats
34W - 18L
1,640 SR
Queue Stats
160W - 140L
1,476 Elo+
Solo
Fenrir
Fenrir
NewTeshi
Fenrir
Level 5
God Stats
4W - 7L
1,276 SR
Queue Stats
46W - 57L
1,021 Elo+
Solo
Cthulhu
Cthulhu
Potionmaker
Cthulhu
Level 7
God Stats
8W - 3L
1,615 SR
Queue Stats
9W - 4L
1,538 Elo+
Solo
Ra
Ra
yanncbr
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 14
9,861
986
4,709
13,650
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Rallor95
He Bo
17
4 / 13 / 12
11,642
1,164
25,182
20,215
6,464
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
bowerthor
Xbalanque
17
4 / 8 / 10
11,414
1,141
15,297
14,094
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
freemonk3
Nemesis
18
7 / 8 / 10
12,027
1,203
12,319
19,389
6,660
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
funfrades
Tsukuyomi
17
5 / 9 / 11
10,903
1,090
8,004
17,140
5,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 27
10,982
1,098
8,381
17,239
20,358
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
21 / 3 / 18
14,752
1,475
24,037
11,878
5,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NewTeshi
Fenrir
18
5 / 5 / 16
11,523
1,152
9,784
11,853
6,161
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Potionmaker
Cthulhu
20
11 / 4 / 29
13,872
1,387
20,686
20,103
28,942
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 2 / 23
12,457
1,246
14,074
10,221
5,443
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
161
20
Kills
48
48
Deaths
20
57
Assists
113
Player
Kills
Deaths
Assists
KDA
W
2
6
27
2.58
L
0
10
14
0.7
W
21
3
18
10
W
Fenrir
NewTeshi
Fenrir
5
5
16
2.6
W
Cthulhu
Potionmaker
Cthulhu
11
4
29
6.38
L
He Bo
Rallor95
He Bo
4
13
12
0.77
L
Xbalanque
bowerthor
Xbalanque
4
8
10
1.13
L
Nemesis
freemonk3
Nemesis
7
8
10
1.5
L
Tsukuyomi
funfrades
Tsukuyomi
5
9
11
1.17
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,511
Damage
76,962
84,488
Taken
71,294
27,555
Mitigated
66,272
8,065
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,381
859
0
164
17,239
20,358
0
8,229
9,010
14,276
0
L
4,709
1,229
864
450
13,650
4,422
0
12,309
1,341
15,394
0
W
24,037
4,050
0
1,824
11,878
5,368
0
5,040
6,838
34,270
0
W
Fenrir
NewTeshi
Fenrir
9,784
1,990
0
656
11,853
6,161
0
3,938
7,915
0
20,901
W
Cthulhu
Potionmaker
Cthulhu
20,686
1,689
528
1,565
20,103
28,942
0
7,759
11,848
51,536
0
L
He Bo
Rallor95
He Bo
25,182
3,416
0
3,483
20,215
6,464
0
16,771
3,444
45,064
0
L
Xbalanque
bowerthor
Xbalanque
15,297
9,194
0
253
14,094
4,336
0
10,058
4,036
0
38,709
L
Nemesis
freemonk3
Nemesis
12,319
5,344
0
2,269
19,389
6,660
0
13,872
5,517
0
24,993
L
Tsukuyomi
funfrades
Tsukuyomi
8,004
2,221
0
746
17,140
5,673
0
14,168
2,972
0
27,603
W
14,074
1,924
616
1,938
10,221
5,443
0
4,925
5,296
41,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,847
Gold Earned
63,586
202
Minions Killed
206
4
Camps Cleared
6
787,686
Distance Traveled
844,053
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,982
1,098
10
1
0
155,384
0
L
Ra
9,861
986
28
3
1
111,366
1
W
Zeus
14,752
1,475
39
4
1
181,960
2
W
Fenrir
11,523
1,152
20
2
3
152,428
0
W
Cthulhu
13,872
1,387
64
6
1
182,209
0
L
He Bo
11,642
1,164
52
5
0
173,663
0
L
Xbalanque
11,414
1,141
36
4
2
141,458
1
L
Nemesis
12,027
1,203
41
4
0
193,470
1
L
Tsukuyomi
10,903
1,090
45
5
1
167,729
0
W
Ra
12,457
1,246
73
7
1
172,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role