Player Matchup

Scylla
Scylla
Platinum II
Casío
Scylla
Platinum II
Level 160
God Stats
0W - 1L
1,553 SR
Queue Stats
22W - 4L
2,162 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
DekTer
Kuzenbo
Platinum V
Level 63
God Stats
0W - 1L
1,780 SR
Queue Stats
10W - 5L
1,877 MMR
Party 1
Osiris
Osiris
Platinum II
JustHitting
Osiris
Platinum II
Level 124
God Stats
3W - 1L
2,038 SR
Queue Stats
15W - 8L
1,994 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,790 SR
2,011 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,365 SR
1,833 MMR
Heimdallr
Heimdallr
Platinum I
Blindxo
Heimdallr
Platinum I
Level 145
God Stats
7W - 4L
1,254 SR
Queue Stats
58W - 28L
2,001 MMR
Party 2
Merlin
Merlin
Diamond IV
Jakeamero
Merlin
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum I
Temuhin
Erlang Shen
Platinum I
Level 157
God Stats
1W - 1L
1,341 SR
Queue Stats
51W - 63L
1,997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Casío
Scylla
17
1 / 2 / 5
12,416
621
14,016
12,893
4,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
DekTer
Kuzenbo
14
3 / 6 / 2
13,117
656
10,560
26,299
40,839
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
16
3 / 6 / 3
12,780
639
20,378
25,507
23,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BacchusCthulhuSobekThothYemoja

VS

Bans
PersephoneXing TianAchillesCerberusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blindxo
Heimdallr
18
7 / 2 / 7
14,025
701
19,459
19,196
11,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Jakeamero
Merlin
18
5 / 4 / 4
13,366
668
21,136
14,902
5,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Temuhin
Erlang Shen
16
2 / 1 / 11
12,818
641
13,191
25,107
25,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blindxo
Heimdallr
7
2
7
5.25
L
Scylla
Casío
Scylla
1
2
5
1.75
L
Kuzenbo
DekTer
Kuzenbo
3
6
2
0.67
W
Merlin
Jakeamero
Merlin
5
4
4
1.75
L
Osiris
3
6
3
0.75
W
Erlang Shen
Temuhin
Erlang Shen
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
53,786
64,699
Taken
59,205
68,556
Mitigated
42,442
8,316
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blindxo
Heimdallr
19,459
10,456
0
9,918
19,196
11,076
1,513
10,270
8,501
0
83,882
L
Scylla
Casío
Scylla
14,016
1,718
0
1,695
12,893
4,227
538
6,036
6,457
88,190
0
L
Kuzenbo
DekTer
Kuzenbo
10,560
3,675
0
500
26,299
40,839
496
5,873
19,613
21,609
0
W
Merlin
Jakeamero
Merlin
21,136
1,322
0
1,046
14,902
5,379
556
5,566
8,986
89,906
0
L
Osiris
20,378
6,934
0
6,121
25,507
23,490
1,404
9,272
15,432
805
52,587
W
Erlang Shen
Temuhin
Erlang Shen
13,191
6,361
0
7,016
25,107
25,987
733
9,809
15,024
0
60,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
40,209
216
Minions Killed
272
0
Camps Cleared
0
1,260,867
Distance Traveled
1,128,485
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,025
701
112
6
0
375,158
4
L
Scylla
12,416
621
153
8
0
372,953
2
L
Kuzenbo
13,117
656
11
1
0
408,762
2
W
Merlin
13,366
668
118
6
0
353,257
3
L
Osiris
12,780
639
52
3
0
479,152
1
W
Erlang Shen
12,818
641
42
2
0
400,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role