Player Matchup

Poseidon
Poseidon
Silver I
LethalDmecrc
Poseidon
Silver I
Level 114
God Stats
0W - 1L
1,526 SR
Queue Stats
9W - 9L
1,437 MMR
Party 1
Tyr
Tyr
Gold V
Sandvvich-
Tyr
Gold V
Level 140
God Stats
1W - 1L
1,525 SR
Queue Stats
22W - 17L
1,292 MMR
Party 1
Odin
Odin
Silver II
yeezykey
Odin
Silver II
Level 66
God Stats
14W - 6L
1,762 SR
Queue Stats
20W - 14L
1,156 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,604 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,466 SR
1,296 MMR
Chang'e
Chang'e
Silver II
Baker1322
Chang'e
Silver II
Level 92
God Stats
2W - 3L
1,457 SR
Queue Stats
474W - 502L
1,158 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Lux-Uzumaki
Ah Muzen Cab
Gold V
Level 109
God Stats
8W - 10L
1,437 SR
Queue Stats
347W - 390L
1,445 MMR
Party 2
Osiris
Osiris
Silver I
l Trill Danny l
Osiris
Silver I
Level 157
God Stats
9W - 12L
1,504 SR
Queue Stats
660W - 710L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LethalDmecrc
Poseidon
16
2 / 8 / 4
13,139
571
8,729
13,450
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 3
13,930
606
21,824
25,415
29,000
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
15
1 / 6 / 5
12,824
558
13,495
19,358
22,366
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah PuchZeusPersephoneBacchusCthulhu

VS

Bans
ChaacAphroditeMedusaHadesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baker1322
Chang'e
16
3 / 4 / 10
13,857
602
14,574
23,342
8,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Lux-Uzumaki
Ah Muzen Cab
19
8 / 2 / 6
15,450
672
14,831
13,354
6,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 8
14,790
643
20,665
21,839
26,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
18
18
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baker1322
Chang'e
3
4
10
2
L
Poseidon
LethalDmecrc
Poseidon
2
8
4
0.5
W
Ah Muzen Cab
Lux-Uzumaki
Ah Muzen Cab
8
2
6
5.5
L
5
4
3
1.63
W
7
2
8
5.5
L
Odin
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
50,070
58,223
Taken
58,535
56,163
Mitigated
40,877
12,827
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baker1322
Chang'e
14,574
1,315
4,443
12,080
23,342
8,740
343
4,173
18,604
64,150
0
L
Poseidon
LethalDmecrc
Poseidon
8,729
1,031
0
0
13,450
4,797
0
1,190
11,985
55,061
0
W
Ah Muzen Cab
Lux-Uzumaki
Ah Muzen Cab
14,831
2,892
0
5,990
13,354
6,098
861
1,830
11,299
0
88,340
L
21,824
4,346
1,282
8,191
25,415
29,000
0
8,585
16,505
0
55,732
W
20,665
8,675
882
4,093
21,839
26,039
584
3,408
17,700
0
66,865
L
Odin
13,495
4,702
1,376
1,978
19,358
22,366
0
5,182
13,824
0
68,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
44,097
254
Minions Killed
257
0
Camps Cleared
0
1,134,763
Distance Traveled
1,309,634
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,857
602
81
4
0
401,192
2
L
Poseidon
13,139
571
91
4
0
326,785
0
W
Ah Muzen Cab
15,450
672
111
5
0
451,606
4
L
Tyr
13,930
606
72
3
0
406,934
5
W
Osiris
14,790
643
65
3
0
456,836
3
L
Odin
12,824
558
91
4
0
401,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role