Player Matchup

Fenrir
Fenrir
Bigmoma12
Fenrir
Level 29
God Stats
2W - 3L
1,490 SR
Queue Stats
262W - 261L
1,472 Elo+
Solo
Yemoja
Yemoja
HealingOtter
Yemoja
Level 26
God Stats
7W - 9L
1,625 SR
Queue Stats
28W - 28L
1,432 Elo+
Solo
Agni
Agni
TheMoodyGamer
Agni
Level 27
God Stats
13W - 8L
1,735 SR
Queue Stats
92W - 74L
1,546 Elo+
Solo
Loki
Loki
killtuga11
Loki
Level 12
God Stats
1W - 3L
1,122 SR
Queue Stats
40W - 30L
1,394 Elo+
Solo
Cthulhu
Cthulhu
sauroptido
Cthulhu
Level 6
God Stats
9W - 8L
1,169 SR
Queue Stats
37W - 34L
1,436 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,456 Elo+

VS

Team Averages
Level 13
1,509 SR
1,413 Elo+
Jormungandr
Jormungandr
Jörmungandr009
Jormungandr
Level 22
God Stats
7W - 5L
1,795 SR
Queue Stats
43W - 39L
1,411 Elo+
Party 1
Chaac
Chaac
LEYTORG
Chaac
Level 18
God Stats
3W - 6L
1,544 SR
Queue Stats
27W - 36L
1,419 Elo+
Party 2
Loki
Loki
NPalmaJr
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
RHImposter
Kukulkan
Level 2
God Stats
1W - 6L
1,315 SR
Queue Stats
3W - 8L
1,315 Elo+
Solo
Heimdallr
Heimdallr
WardsSavesLives7
Heimdallr
Level 15
God Stats
1W - 3L
1,393 SR
Queue Stats
20W - 16L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigmoma12
Fenrir
15
6 / 3 / 4
9,076
534
8,940
13,550
5,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
4 / 0 / 5
9,495
559
4,838
3,026
1,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 4
9,634
567
9,169
4,447
1,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 1
9,764
574
9,893
11,805
3,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sauroptido
Cthulhu
15
1 / 2 / 2
9,172
540
9,513
11,282
11,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jörmungandr009
Jormungandr
12
1 / 6 / 3
8,333
490
5,458
13,333
9,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
LEYTORG
Chaac
13
1 / 3 / 2
8,016
472
8,884
15,779
15,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
14
4 / 1 / 0
8,848
520
2,748
9,600
3,623
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RHImposter
Kukulkan
12
0 / 3 / 0
7,436
437
494
8,006
2,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
11
3 / 7 / 1
7,414
436
5,874
13,641
4,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
9
9
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bigmoma12
Fenrir
6
3
4
2.67
W
Yemoja
4
0
5
6.5
L
Jormungandr
Jörmungandr009
Jormungandr
1
6
3
0.42
L
Chaac
LEYTORG
Chaac
1
3
2
0.67
L
Loki
4
1
0
4
L
Kukulkan
RHImposter
Kukulkan
0
3
0
0
W
4
2
4
3
L
Heimdallr
3
7
1
0.5
W
5
2
1
2.75
W
Cthulhu
sauroptido
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
23,458
44,110
Taken
60,359
22,916
Mitigated
36,046
19,931
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bigmoma12
Fenrir
8,940
3,063
0
6,275
13,550
5,142
0
4,190
9,360
0
44,742
W
Yemoja
4,838
826
1,926
1,076
3,026
1,520
571
1,103
1,923
32,669
0
L
Jormungandr
Jörmungandr009
Jormungandr
5,458
1,558
0
1,000
13,333
9,426
0
4,736
8,597
40,606
0
L
Chaac
LEYTORG
Chaac
8,884
2,029
0
6,225
15,779
15,526
367
7,891
7,190
0
45,054
L
Loki
2,748
887
0
2,795
9,600
3,623
0
2,592
6,959
0
52,346
L
Kukulkan
RHImposter
Kukulkan
494
0
0
750
8,006
2,784
0
4,215
3,791
36,002
0
W
9,169
908
0
1,592
4,447
1,339
572
235
4,187
52,004
0
L
Heimdallr
5,874
2,976
0
2,624
13,641
4,687
0
3,339
10,302
0
41,353
W
9,893
3,897
171
5,709
11,805
3,799
0
424
11,331
0
64,461
W
Cthulhu
sauroptido
Cthulhu
9,513
1,422
0
3,182
11,282
11,116
1,225
0
10,648
53,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
40,047
434
Minions Killed
398
0
Camps Cleared
0
1,652,659
Distance Traveled
1,438,860
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,076
534
78
5
0
341,975
3
W
Yemoja
9,495
559
49
3
0
292,607
13
L
Jormungandr
8,333
490
74
4
0
273,025
2
L
Chaac
8,016
472
91
5
0
267,974
6
L
Loki
8,848
520
101
6
0
369,725
2
L
Kukulkan
7,436
437
71
4
0
253,042
0
W
Agni
9,634
567
99
6
0
337,498
0
L
Heimdallr
7,414
436
61
4
0
275,094
4
W
Loki
9,764
574
99
6
0
375,516
0
W
Cthulhu
9,172
540
109
6
0
305,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role