Player Matchup

Achilles
Achilles
Platinum II
Casío
Achilles
Platinum II
Level 160
God Stats
4W - 0L
1,805 SR
Queue Stats
22W - 4L
2,290 MMR
Party 1
Sobek
Sobek
Platinum V
DekTer
Sobek
Platinum V
Level 63
God Stats
2W - 0L
1,911 SR
Queue Stats
10W - 5L
1,979 MMR
Party 1
Scylla
Scylla
Platinum II
JustHitting
Scylla
Platinum II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
2,156 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,739 SR
2,141 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,652 SR
1,733 MMR
Anhur
Anhur
Platinum I
Temuhin
Anhur
Platinum I
Level 157
God Stats
6W - 10L
1,695 SR
Queue Stats
51W - 63L
1,961 MMR
Solo
Aphrodite
Aphrodite
Gold III
dxamify
Aphrodite
Gold III
Level 131
God Stats
3W - 2L
1,628 SR
Queue Stats
29W - 31L
1,672 MMR
Solo
Ymir
Ymir
Gold II
mrscrufninjtuna
Ymir
Gold II
Level 154
God Stats
157W - 135L
1,634 SR
Queue Stats
489W - 502L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Casío
Achilles
16
4 / 4 / 16
13,390
638
21,392
28,759
30,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
DekTer
Sobek
16
4 / 6 / 14
13,254
631
12,308
29,152
41,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
16 / 1 / 7
16,084
766
32,630
16,077
10,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusPersephoneYemojaThothCerberus

VS

Bans
CthulhuXing TianDiscordiaKuzenboNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Temuhin
Anhur
16
4 / 12 / 4
12,882
613
25,691
24,685
10,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
dxamify
Aphrodite
18
4 / 5 / 6
13,627
649
13,629
19,537
22,498
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 7
13,137
626
11,484
33,140
39,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
24
Kills
11
11
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Casío
Achilles
4
4
16
3
W
Sobek
DekTer
Sobek
4
6
14
1.83
W
Scylla
16
1
7
19.5
L
Anhur
Temuhin
Anhur
4
12
4
0.5
L
Aphrodite
dxamify
Aphrodite
4
5
6
1.4
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,330
Damage
50,804
73,988
Taken
77,362
82,581
Mitigated
72,248
24,473
Healing
27,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Casío
Achilles
21,392
5,737
0
8,626
28,759
30,424
510
9,443
19,316
0
66,191
W
Sobek
DekTer
Sobek
12,308
1,003
1,803
7,958
29,152
41,975
46
9,255
19,897
36,931
0
W
Scylla
32,630
4,975
0
6,086
16,077
10,182
1,269
6,522
9,555
92,756
0
L
Anhur
Temuhin
Anhur
25,691
14,234
0
3,061
24,685
10,552
1,587
14,377
9,820
0
80,416
L
Aphrodite
dxamify
Aphrodite
13,629
1,660
13,291
10,459
19,537
22,498
1,041
10,932
7,940
55,689
0
L
11,484
1,945
0
310
33,140
39,198
552
18,690
13,710
34,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
39,646
229
Minions Killed
194
0
Camps Cleared
0
1,177,504
Distance Traveled
1,124,494
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,390
638
56
3
0
413,579
0
W
Sobek
13,254
631
34
2
0
360,855
1
W
Scylla
16,084
766
139
7
0
403,070
0
L
Anhur
12,882
613
85
4
0
305,934
1
L
Aphrodite
13,627
649
79
4
0
443,109
3
L
Ymir
13,137
626
30
1
0
375,451
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role