Player Matchup

Izanami
Izanami
Cpt Jendexy
Izanami
Level 17
God Stats
7W - 13L
1,500 SR
Queue Stats
220W - 224L
1,500 Elo+
Party 1
Bellona
Bellona
Mephisto_BLM
Bellona
Level 11
God Stats
0W - 2L
1,244 SR
Queue Stats
30W - 37L
1,143 Elo+
Solo
Awilix
Awilix
PoisonousLotus
Awilix
Level 22
God Stats
18W - 15L
1,146 SR
Queue Stats
102W - 91L
1,500 Elo+
Party 1
Bakasura
Bakasura
fakewspITA
Bakasura
Level 9
God Stats
0W - 4L
1,212 SR
Queue Stats
10W - 17L
1,251 Elo+
Solo
Ra
Ra
xFer007xx
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,349 Elo+
Solo
Team Averages
Level 13
1,320 SR
1,348 Elo+

VS

Team Averages
Level 23
1,413 SR
1,215 Elo+
Cupid
Cupid
JiVeTuRkEy1224
Cupid
Level 29
God Stats
47W - 74L
1,409 SR
Queue Stats
163W - 262L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Jihou
Cthulhu
Level 22
God Stats
45W - 51L
1,382 SR
Queue Stats
270W - 313L
1,176 Elo+
Solo
Thor
Thor
VoilentViking
Thor
Level 20
God Stats
16W - 32L
1,327 SR
Queue Stats
207W - 257L
1,213 Elo+
Solo
Pele
Pele
krchy756
Pele
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 24L
1,157 Elo+
Solo
Nemesis
Nemesis
queeofgold573
Nemesis
Level 24
God Stats
122W - 115L
1,447 SR
Queue Stats
253W - 260L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cpt Jendexy
Izanami
16
0 / 10 / 7
9,383
938
2,668
16,042
4,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Mephisto_BLM
Bellona
16
3 / 7 / 7
10,679
1,068
11,367
19,765
15,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 10 / 5
10,875
1,088
9,406
18,074
6,507
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
fakewspITA
Bakasura
16
2 / 13 / 5
10,059
1,006
4,554
18,963
6,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 7 / 8
11,072
1,107
20,316
19,427
6,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 19
11,517
1,152
14,012
4,085
1,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Jihou
Cthulhu
18
10 / 3 / 23
12,412
1,241
17,276
14,694
11,238
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 7 / 25
11,145
1,115
7,481
13,625
5,762
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
19
14 / 3 / 22
13,202
1,320
22,730
11,734
4,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
18
10 / 1 / 21
12,640
1,264
17,604
10,886
4,969
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
155
14
Kills
45
47
Deaths
14
32
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cpt Jendexy
Izanami
0
10
7
0.35
W
8
0
19
17.5
W
Cthulhu
Jihou
Cthulhu
10
3
23
7.17
L
Bellona
Mephisto_BLM
Bellona
3
7
7
0.93
L
5
10
5
0.75
W
3
7
25
2.21
L
Bakasura
fakewspITA
Bakasura
2
13
5
0.35
W
Pele
14
3
22
8.33
W
Nemesis
10
1
21
20.5
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
79,103
92,271
Taken
55,024
38,416
Mitigated
28,486
7,916
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cpt Jendexy
Izanami
2,668
2,062
0
996
16,042
4,560
0
2,747
13,295
0
17,003
W
14,012
9,631
153
404
4,085
1,643
0
1,956
2,129
0
30,006
W
Cthulhu
Jihou
Cthulhu
17,276
1,466
546
978
14,694
11,238
0
5,432
9,103
31,985
0
L
Bellona
Mephisto_BLM
Bellona
11,367
4,763
0
483
19,765
15,119
0
3,417
16,348
0
22,338
L
9,406
3,592
0
81
18,074
6,507
0
4,007
14,067
0
24,246
W
7,481
4,008
0
863
13,625
5,762
0
5,308
8,317
0
21,695
L
Bakasura
fakewspITA
Bakasura
4,554
1,700
0
942
18,963
6,172
0
1,727
17,236
0
11,548
W
Pele
22,730
8,710
603
2,204
11,734
4,874
0
3,925
7,674
0
41,124
W
Nemesis
17,604
9,079
0
686
10,886
4,969
0
3,695
7,056
0
37,166
L
20,316
601
1,560
3,854
19,427
6,058
0
5,378
14,049
51,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
60,916
143
Minions Killed
211
1
Camps Cleared
2
729,465
Distance Traveled
921,185
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,383
938
26
3
0
138,496
2
W
Cupid
11,517
1,152
43
4
0
172,069
0
W
Cthulhu
12,412
1,241
52
5
0
208,255
0
L
Bellona
10,679
1,068
24
2
0
149,122
0
L
Awilix
10,875
1,088
13
1
0
151,545
0
W
Thor
11,145
1,115
37
4
0
138,192
4
L
Bakasura
10,059
1,006
17
2
0
113,942
0
W
Pele
13,202
1,320
41
4
1
181,226
0
W
Nemesis
12,640
1,264
38
4
1
221,443
3
L
Ra
11,072
1,107
63
6
1
176,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role