Player Matchup

Jormungandr
Jormungandr
Bjrax
Jormungandr
Level 61
God Stats
2W - 2L
1,333 SR
Queue Stats
20W - 20L
1,364 Elo+
Party 1
Thor
Thor
FLATNOSE_19
Thor
Level 7
God Stats
1W - 3L
1,095 SR
Queue Stats
7W - 11L
1,160 Elo+
Party 1
Horus
Horus
Lord_Kapkan807
Horus
Level 23
God Stats
5W - 4L
1,252 SR
Queue Stats
21W - 13L
1,460 Elo+
Party 1
Olorun
Olorun
Navejas
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
decoMcG88
Chaac
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 13L
963 Elo+
Party 1
Team Averages
Level 20
1,336 SR
1,289 Elo+

VS

Team Averages
Level 10
1,399 SR
1,173 Elo+
Nu Wa
Nu Wa
ALPHAW0LFSHAD0W
Nu Wa
Level 15
God Stats
18W - 22L
1,487 SR
Queue Stats
57W - 84L
1,303 Elo+
Solo
Serqet
Serqet
BBEETTOO_GAMER
Serqet
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 8L
903 Elo+
Solo
Medusa
Medusa
Chap2
Medusa
Level 11
God Stats
37W - 58L
1,333 SR
Queue Stats
40W - 74L
1,301 Elo+
Solo
Chaac
Chaac
GatuzaGastelum
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,100 Elo+
Solo
Discordia
Discordia
NightOsphere0
Discordia
Level 16
God Stats
49W - 54L
1,402 SR
Queue Stats
55W - 57L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bjrax
Jormungandr
20
10 / 0 / 14
15,512
1,108
17,485
13,660
19,394
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 0 / 11
12,747
911
12,588
9,225
2,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 0 / 15
13,906
993
15,358
15,920
9,120
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Navejas
Olorun
19
3 / 1 / 11
13,102
936
10,275
15,031
6,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
decoMcG88
Chaac
19
4 / 2 / 18
13,296
950
17,486
19,211
18,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
11,461
819
18,278
17,450
7,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
1 / 11 / 1
11,077
791
3,526
16,117
6,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Chap2
Medusa
17
1 / 4 / 2
11,457
818
8,567
17,010
13,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

17
1 / 5 / 2
11,275
805
5,119
10,414
5,707
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Discordia
NightOsphere0
Discordia
17
0 / 5 / 2
11,407
815
18,655
17,526
6,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
30
Kills
3
3
Deaths
30
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
11
1
0.14
W
Jormungandr
Bjrax
Jormungandr
10
0
14
17
L
Medusa
Chap2
Medusa
1
4
2
0.5
W
6
0
11
11.5
L
1
5
2
0.4
W
7
0
15
14.5
W
Olorun
Navejas
Olorun
3
1
11
8.5
L
Discordia
NightOsphere0
Discordia
0
5
2
0.2
W
Chaac
decoMcG88
Chaac
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,192
Damage
54,145
73,047
Taken
78,517
56,325
Mitigated
40,174
27,305
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,278
7,274
0
147
17,450
7,993
0
5,765
11,510
40,052
0
L
3,526
409
0
0
16,117
6,513
0
4,481
11,461
0
4,213
W
Jormungandr
Bjrax
Jormungandr
17,485
6,079
0
0
13,660
19,394
0
6,051
7,130
60,255
0
L
Medusa
Chap2
Medusa
8,567
4,214
0
0
17,010
13,518
0
8,130
8,730
0
14,932
W
12,588
4,081
0
184
9,225
2,944
0
4,908
2,796
0
22,797
L
5,119
1,085
0
738
10,414
5,707
0
3,649
6,577
0
15,623
W
15,358
8,923
4,517
6,860
15,920
9,120
0
8,638
6,550
0
33,737
W
Olorun
Navejas
Olorun
10,275
4,029
1,868
6,837
15,031
6,266
0
8,330
6,701
42,922
0
L
Discordia
NightOsphere0
Discordia
18,655
5,202
530
378
17,526
6,443
0
5,735
11,591
37,511
0
W
Chaac
decoMcG88
Chaac
17,486
6,297
0
7,039
19,211
18,601
0
9,006
10,205
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,563
Gold Earned
56,677
251
Minions Killed
140
8
Camps Cleared
2
1,377,570
Distance Traveled
934,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,461
819
53
4
0
222,265
0
L
Serqet
11,077
791
5
0
1
149,821
2
W
Jormungandr
15,512
1,108
97
7
1
268,283
0
L
Medusa
11,457
818
13
1
0
208,264
0
W
Thor
12,747
911
29
2
1
271,169
2
L
Chaac
11,275
805
20
1
0
119,474
0
W
Horus
13,906
993
42
3
1
289,270
1
W
Olorun
13,102
936
75
5
5
272,977
0
L
Discordia
11,407
815
49
4
1
234,456
1
W
Chaac
13,296
950
8
1
0
275,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role