Player Matchup

Cerberus
Cerberus
Amaranth_93
Cerberus
Level 58
God Stats
2W - 5L
1,689 SR
Queue Stats
18W - 48L
1,233 Elo+
Party 2
Chaac
Chaac
LagreinSandhine
Chaac
Level 80
God Stats
3W - 3L
1,522 SR
Queue Stats
67W - 84L
1,417 Elo+
Party 2
Hel
Hel
Lionfire1
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Neith
Neith
Zouhair117
Neith
Level 105
God Stats
1W - 4L
1,469 SR
Queue Stats
56W - 87L
1,288 Elo+
Party 2
Vulcan
Vulcan
tino1990482
Vulcan
Level 63
God Stats
0W - 2L
1,290 SR
Queue Stats
16W - 32L
1,209 Elo+
Party 2
Team Averages
Level 83
1,494 SR
1,362 Elo+

VS

Team Averages
Level 72
1,453 SR
1,339 Elo+
Fenrir
Fenrir
Borderlike
Fenrir
Level 22
God Stats
8W - 21L
1,377 SR
Queue Stats
60W - 82L
1,318 Elo+
Party 1
Xing Tian
Xing Tian
Omphis
Xing Tian
Level 108
God Stats
11W - 5L
1,687 SR
Queue Stats
131W - 137L
1,397 Elo+
Party 1
Chiron
Chiron
Sentinel6033
Chiron
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 13L
1,042 Elo+
Party 1
Anubis
Anubis
Traysi
Anubis
Level 98
God Stats
14W - 10L
1,300 SR
Queue Stats
138W - 134L
1,451 Elo+
Party 3
Bellona
Bellona
АйсЧмо
Bellona
Level 115
God Stats
3W - 4L
1,403 SR
Queue Stats
139W - 133L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amaranth_93
Cerberus
19
7 / 6 / 9
13,840
728
11,895
27,457
34,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 9
13,882
731
17,893
23,074
18,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 7 / 9
13,963
735
19,917
19,249
7,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
20
9 / 4 / 11
15,650
824
23,427
17,261
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
18
1 / 5 / 6
11,771
620
14,161
10,342
3,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borderlike
Fenrir
19
4 / 7 / 7
12,791
673
12,081
21,037
14,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Omphis
Xing Tian
18
1 / 3 / 10
11,627
612
14,055
31,330
27,368
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
5 / 6 / 11
15,375
809
15,058
14,968
6,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Traysi
Anubis
20
11 / 7 / 6
16,361
861
20,593
19,578
10,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
АйсЧмо
Bellona
20
5 / 5 / 10
14,846
781
14,251
21,907
12,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
70
27
Kills
26
26
Deaths
28
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amaranth_93
Cerberus
7
6
9
1.92
W
Fenrir
Borderlike
Fenrir
4
7
7
1.07
L
5
4
9
2.38
L
5
7
9
1.36
W
Xing Tian
Omphis
Xing Tian
1
3
10
2
W
Chiron
5
6
11
1.75
W
Anubis
Traysi
Anubis
11
7
6
2
L
Neith
9
4
11
3.63
L
Vulcan
1
5
6
0.8
W
Bellona
АйсЧмо
Bellona
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,293
Damage
76,038
97,383
Taken
108,820
71,713
Mitigated
70,255
31,237
Healing
35,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amaranth_93
Cerberus
11,895
728
0
5,775
27,457
34,889
319
10,079
17,178
23,325
0
W
Fenrir
Borderlike
Fenrir
12,081
1,147
351
6,079
21,037
14,595
0
8,424
12,613
0
23,294
L
17,893
2,892
0
8,104
23,074
18,956
2,991
8,526
14,423
0
59,060
L
19,917
767
4,385
6,114
19,249
7,954
80
6,328
12,846
57,660
0
W
Xing Tian
Omphis
Xing Tian
14,055
755
0
11,260
31,330
27,368
0
14,893
16,437
29,399
0
W
Chiron
15,058
7,334
684
3,848
14,968
6,057
292
4,840
10,128
0
46,624
W
Anubis
Traysi
Anubis
20,593
1,007
1,325
9,219
19,578
10,066
966
9,113
10,465
75,031
0
L
Neith
23,427
7,365
0
5,243
17,261
6,372
656
6,880
10,276
0
70,512
L
Vulcan
14,161
7,241
586
1,030
10,342
3,542
1,269
2,928
7,364
43,572
0
W
Bellona
АйсЧмо
Bellona
14,251
4,513
0
2,402
21,907
12,169
3,482
8,816
13,091
0
51,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,106
Gold Earned
71,000
399
Minions Killed
343
5
Camps Cleared
5
1,612,394
Distance Traveled
1,626,451
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,840
728
31
2
0
322,740
0
W
Fenrir
12,791
673
26
1
0
332,451
0
L
Chaac
13,882
731
90
5
2
324,784
1
L
Hel
13,963
735
61
3
1
320,917
1
W
Xing Tian
11,627
612
15
1
0
352,625
2
W
Chiron
15,375
809
73
4
2
309,908
0
W
Anubis
16,361
861
150
8
1
294,788
1
L
Neith
15,650
824
132
7
0
310,772
0
L
Vulcan
11,771
620
85
4
2
333,181
1
W
Bellona
14,846
781
79
4
2
336,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role