Player Matchup

Guan Yu
Guan Yu
KARAHAKI
Guan Yu
Level 88
God Stats
7W - 2L
1,870 SR
Queue Stats
40W - 46L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
Lexxxir
Ah Puch
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,697 Elo+
Party 2
Thanatos
Thanatos
Temamudak
Thanatos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
Unsk1l3d
Cthulhu
Level 99
God Stats
1W - 0L
1,510 SR
Queue Stats
11W - 9L
1,331 Elo+
Party 2
Artemis
Artemis
Verotung
Artemis
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 19L
1,491 Elo+
Party 3
Team Averages
Level 74
1,576 SR
1,488 Elo+

VS

Team Averages
Level 62
1,569 SR
1,591 Elo+
Neith
Neith
CatSan001
Neith
Level 12
God Stats
9W - 8L
1,532 SR
Queue Stats
16W - 18L
1,514 Elo+
Party 1
Hercules
Hercules
Ciprisoc
Hercules
Level 102
God Stats
5W - 5L
1,620 SR
Queue Stats
79W - 52L
1,590 Elo+
Solo
Anubis
Anubis
DanDemus
Anubis
Level 127
God Stats
1W - 2L
1,403 SR
Queue Stats
183W - 93L
1,676 Elo+
Party 1
Discordia
Discordia
Haffo
Discordia
Level 54
God Stats
14W - 16L
1,588 SR
Queue Stats
122W - 63L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
KuroTiano
Cthulhu
Level 17
God Stats
29W - 12L
1,704 SR
Queue Stats
111W - 65L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KARAHAKI
Guan Yu
20
5 / 6 / 14
14,990
937
18,732
33,043
16,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
Lexxxir
Ah Puch
20
9 / 1 / 17
16,902
1,056
42,547
9,605
4,241
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Temamudak
Thanatos
20
5 / 3 / 17
15,416
964
19,435
18,236
7,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Unsk1l3d
Cthulhu
20
5 / 3 / 22
16,116
1,007
31,611
24,106
40,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Verotung
Artemis
20
5 / 7 / 17
15,591
974
27,197
22,729
8,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CatSan001
Neith
19
2 / 5 / 8
13,578
849
8,389
14,958
5,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Ciprisoc
Hercules
20
2 / 7 / 11
14,309
894
19,844
51,294
43,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
DanDemus
Anubis
20
5 / 9 / 13
16,310
1,019
30,075
33,123
20,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Haffo
Discordia
20
10 / 6 / 7
16,435
1,027
27,344
17,568
7,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
KuroTiano
Cthulhu
20
1 / 2 / 8
14,756
922
14,518
27,854
27,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
67
29
Kills
20
20
Deaths
29
87
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
CatSan001
Neith
2
5
8
1.2
L
Hercules
Ciprisoc
Hercules
2
7
11
1.07
L
Anubis
DanDemus
Anubis
5
9
13
1.28
L
Discordia
Haffo
Discordia
10
6
7
2.25
W
Guan Yu
KARAHAKI
Guan Yu
5
6
14
2
L
Cthulhu
KuroTiano
Cthulhu
1
2
8
2.5
W
Ah Puch
Lexxxir
Ah Puch
9
1
17
17.5
W
Thanatos
Temamudak
Thanatos
5
3
17
4.5
W
Cthulhu
Unsk1l3d
Cthulhu
5
3
22
5.33
W
Artemis
Verotung
Artemis
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,522
Damage
100,170
107,719
Taken
144,797
76,516
Mitigated
103,054
22,711
Healing
33,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CatSan001
Neith
8,389
3,186
0
1,978
14,958
5,004
0
9,284
5,674
0
26,263
L
Hercules
Ciprisoc
Hercules
19,844
5,085
0
19,413
51,294
43,292
0
24,772
26,522
846
27,710
L
Anubis
DanDemus
Anubis
30,075
1,005
0
10,474
33,123
20,159
0
15,322
17,801
81,841
0
L
Discordia
Haffo
Discordia
27,344
2,036
0
232
17,568
7,052
0
10,003
7,565
72,224
0
W
Guan Yu
KARAHAKI
Guan Yu
18,732
3,347
2,737
3,468
33,043
16,278
0
23,898
8,090
796
28,890
L
Cthulhu
KuroTiano
Cthulhu
14,518
615
719
538
27,854
27,547
0
15,561
12,293
33,213
0
W
Ah Puch
Lexxxir
Ah Puch
42,547
1,994
0
609
9,605
4,241
0
6,229
3,376
89,798
0
W
Thanatos
Temamudak
Thanatos
19,435
3,474
0
8,887
18,236
7,379
0
12,290
5,946
0
42,430
W
Cthulhu
Unsk1l3d
Cthulhu
31,611
2,655
1,102
0
24,106
40,141
0
13,169
10,937
65,652
0
W
Artemis
Verotung
Artemis
27,197
14,035
0
5,908
22,729
8,477
0
17,189
5,540
0
60,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,015
Gold Earned
75,388
343
Minions Killed
362
10
Camps Cleared
7
1,672,460
Distance Traveled
1,535,113
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,578
849
60
4
0
249,136
1
L
Hercules
14,309
894
26
2
0
335,550
1
L
Anubis
16,310
1,019
114
7
2
310,235
0
L
Discordia
16,435
1,027
104
7
4
325,361
1
W
Guan Yu
14,990
937
12
1
2
362,260
2
L
Cthulhu
14,756
922
58
4
1
314,831
1
W
Ah Puch
16,902
1,056
131
8
0
320,139
0
W
Thanatos
15,416
964
52
3
3
360,522
2
W
Cthulhu
16,116
1,007
73
5
0
338,459
1
W
Artemis
15,591
974
75
5
5
291,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role