Player Matchup

Sun Wukong
Sun Wukong
JackJP
Sun Wukong
Level 29
God Stats
24W - 29L
1,459 SR
Queue Stats
162W - 216L
1,266 Elo+
Solo
Olorun
Olorun
KaKaRoTo-_300
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
886 Elo+
Solo
Cthulhu
Cthulhu
ObeyDavid31
Cthulhu
Level 27
God Stats
50W - 43L
1,483 SR
Queue Stats
261W - 265L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
dattboialex
Baron Samedi
Level 25
God Stats
1W - 0L
1,427 SR
Queue Stats
22W - 25L
1,116 Elo+
Solo
Ao Kuang
Ao Kuang
escolta_289
Ao Kuang
Level 16
God Stats
3W - 2L
1,482 SR
Queue Stats
82W - 113L
1,245 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,164 Elo+

VS

Team Averages
Level 16
1,384 SR
1,183 Elo+
Ymir
Ymir
LisaWallie1973
Ymir
Level 15
God Stats
12W - 18L
1,313 SR
Queue Stats
25W - 34L
1,200 Elo+
Solo
Kukulkan
Kukulkan
TLW_ironrope
Kukulkan
Level 7
God Stats
1W - 4L
1,264 SR
Queue Stats
88W - 85L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
Xx_LordOfTheDeep
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,047 Elo+
Solo
Bastet
Bastet
byakuyakuya
Bastet
Level 7
God Stats
23W - 18L
1,185 SR
Queue Stats
23W - 20L
1,128 Elo+
Solo
Izanami
Izanami
whoopsfailure
Izanami
Level 29
God Stats
0W - 2L
1,659 SR
Queue Stats
81W - 107L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JackJP
Sun Wukong
20
8 / 3 / 5
13,526
541
13,259
23,587
24,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 9
11,141
446
5,372
14,396
5,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ObeyDavid31
Cthulhu
20
6 / 3 / 4
14,196
568
9,993
19,086
13,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
dattboialex
Baron Samedi
18
4 / 5 / 8
12,594
504
12,634
16,708
7,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
escolta_289
Ao Kuang
20
15 / 0 / 6
14,911
596
16,155
23,155
10,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
11,163
447
6,180
18,270
12,466
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
TLW_ironrope
Kukulkan
14
2 / 14 / 4
9,460
378
9,624
16,688
5,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
7,493
300
2,759
6,952
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Bastet
16
4 / 5 / 0
9,965
399
8,184
15,112
4,975
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
20
9 / 6 / 4
13,353
534
26,422
15,449
6,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
35
Kills
16
18
Deaths
36
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JackJP
Sun Wukong
8
3
5
3.5
W
2
7
9
0.93
L
1
6
4
0.5
W
Cthulhu
ObeyDavid31
Cthulhu
6
3
4
2.67
L
Kukulkan
TLW_ironrope
Kukulkan
2
14
4
0.29
L
0
5
0
0
L
Bastet
4
5
0
0.8
W
Baron Samedi
dattboialex
Baron Samedi
4
5
8
1.6
W
Ao Kuang
escolta_289
Ao Kuang
15
0
6
18
L
Izanami
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,413
Damage
53,169
96,932
Taken
72,471
60,691
Mitigated
32,799
41,165
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JackJP
Sun Wukong
13,259
3,492
0
10,824
23,587
24,465
2,897
3,246
20,341
0
72,973
W
5,372
3,154
726
2,977
14,396
5,899
1,829
4,642
9,754
44,568
0
L
6,180
1,219
0
1,763
18,270
12,466
319
10,502
7,650
36,379
0
W
Cthulhu
ObeyDavid31
Cthulhu
9,993
767
1,844
3,583
19,086
13,001
1,888
3,381
15,705
76,928
0
L
Kukulkan
TLW_ironrope
Kukulkan
9,624
582
0
0
16,688
5,783
1,182
11,982
4,606
42,113
0
L
2,759
1,120
0
0
6,952
3,497
25
3,565
3,299
13,555
0
L
Bastet
8,184
2,044
0
0
15,112
4,975
0
7,263
7,524
0
43,333
W
Baron Samedi
dattboialex
Baron Samedi
12,634
2,358
699
2,285
16,708
7,219
2,230
4,238
12,470
62,504
0
W
Ao Kuang
escolta_289
Ao Kuang
16,155
6,059
0
18,227
23,155
10,107
0
3,056
20,099
117,331
0
L
Izanami
26,422
22,068
0
2,490
15,449
6,078
1,641
10,842
4,532
0
107,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,368
Gold Earned
51,434
556
Minions Killed
389
0
Camps Cleared
0
2,171,892
Distance Traveled
1,658,177
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,526
541
124
5
0
440,894
0
W
Olorun
11,141
446
85
3
0
371,584
3
L
Ymir
11,163
447
58
2
0
360,634
0
W
Cthulhu
14,196
568
118
5
0
455,029
0
L
Kukulkan
9,460
378
71
3
0
321,804
0
L
Kuzenbo
7,493
300
27
1
0
152,893
0
L
Bastet
9,965
399
70
3
0
460,550
4
W
Baron Samedi
12,594
504
99
4
0
422,305
4
W
Ao Kuang
14,911
596
130
5
0
482,080
4
L
Izanami
13,353
534
163
7
0
362,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role