Player Matchup

Jormungandr
Jormungandr
FaelanTheFox
Jormungandr
Level 20
God Stats
2W - 5L
1,147 SR
Queue Stats
28W - 54L
1,106 Elo+
Solo
Agni
Agni
Labyriinth0319
Agni
Level 26
God Stats
3W - 3L
1,717 SR
Queue Stats
14W - 13L
1,407 Elo+
Party 1
Fenrir
Fenrir
Neonfizz
Fenrir
Level 17
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Team Averages
Level 21
1,521 SR
1,297 Elo+

VS

Team Averages
Level 36
1,397 SR
1,311 Elo+
Anubis
Anubis
EscanorOnJack3d
Anubis
Level 22
God Stats
21W - 25L
1,271 SR
Queue Stats
74W - 110L
1,200 Elo+
Solo
Achilles
Achilles
FR3D0MF00L
Achilles
Level 69
God Stats
5W - 8L
1,422 SR
Queue Stats
133W - 133L
1,370 Elo+
Party 2
Rama
Rama
Jaxcat66
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaelanTheFox
Jormungandr
10
1 / 9 / 2
7,252
659
4,358
11,395
5,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 3 / 1
7,911
719
5,599
4,948
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Neonfizz
Fenrir
10
1 / 8 / 3
7,302
664
3,940
9,621
2,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 10
8,376
761
10,093
5,007
2,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
FR3D0MF00L
Achilles
12
12 / 1 / 4
9,564
869
5,801
9,063
5,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
12
4 / 1 / 12
8,381
762
5,676
5,184
1,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
20
20
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Achilles
FR3D0MF00L
Achilles
12
1
4
14
L
Jormungandr
FaelanTheFox
Jormungandr
1
9
2
0.22
W
Rama
4
1
12
10
L
2
3
1
0.83
L
Fenrir
Neonfizz
Fenrir
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
21,570
25,964
Taken
19,254
8,639
Mitigated
10,103
954
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,093
190
0
819
5,007
2,491
136
3,049
1,958
34,002
0
W
Achilles
FR3D0MF00L
Achilles
5,801
1,335
0
1,163
9,063
5,876
343
4,849
4,214
0
26,333
L
Jormungandr
FaelanTheFox
Jormungandr
4,358
1,059
0
0
11,395
5,134
0
4,276
7,119
21,587
0
W
Rama
5,676
4,899
0
0
5,184
1,736
1,660
2,113
3,071
0
17,650
L
5,599
245
0
544
4,948
1,183
0
1,618
3,330
20,873
0
L
Fenrir
Neonfizz
Fenrir
3,940
994
0
410
9,621
2,322
0
4,223
5,398
0
12,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
26,321
83
Minions Killed
123
0
Camps Cleared
0
499,277
Distance Traveled
514,932
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,376
761
57
5
0
168,516
1
W
Achilles
9,564
869
33
3
0
195,888
1
L
Jormungandr
7,252
659
32
3
0
160,997
0
W
Rama
8,381
762
33
3
0
150,528
0
L
Agni
7,911
719
39
4
0
166,665
0
L
Fenrir
7,302
664
12
1
0
171,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role