Player Matchup

Cthulhu
Cthulhu
Mast3rchi3f1500
Cthulhu
Level 23
God Stats
20W - 17L
1,432 SR
Queue Stats
45W - 76L
1,053 Elo+
Party 1
Loki
Loki
Vladmirbuufn
Loki
Level 25
God Stats
29W - 21L
1,473 SR
Queue Stats
234W - 202L
1,118 Elo+
Party 1
Eset
Eset
karim_nizar
Eset
Level 57
God Stats
1W - 0L
1,342 SR
Queue Stats
18W - 13L
1,263 Elo+
Solo
Team Averages
Level 35
1,416 SR
1,145 Elo+

VS

Team Averages
Level 19
1,378 SR
1,098 Elo+
Medusa
Medusa
BabyDoll1534
Medusa
Level 18
God Stats
1W - 3L
1,402 SR
Queue Stats
28W - 45L
961 Elo+
Solo
Khepri
Khepri
NHF CAPALOT
Khepri
Level 24
God Stats
0W - 2L
1,231 SR
Queue Stats
128W - 167L
1,102 Elo+
Solo
Xbalanque
Xbalanque
special_player15
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
9,396
671
7,022
15,106
9,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 2
9,257
661
5,865
10,318
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 6 / 4
10,551
754
13,663
11,455
4,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 2 / 6
8,684
620
3,745
4,410
1,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
15
9 / 3 / 6
10,502
750
8,765
16,297
11,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Xbalanque
13
5 / 4 / 11
10,211
729
7,918
12,207
5,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
18
18
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
2
6
3.5
W
1
8
6
0.5
L
Khepri
9
3
6
4
W
3
4
2
1
W
5
6
4
1.17
L
Xbalanque
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
20,428
36,879
Taken
32,914
17,363
Mitigated
17,853
6,429
Healing
817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,745
1,622
0
0
4,410
1,407
0
1,700
2,710
0
10,074
W
7,022
593
743
560
15,106
9,538
164
3,265
11,841
19,498
0
L
Khepri
8,765
798
0
0
16,297
11,389
15
9,789
6,508
37,930
0
W
5,865
2,347
271
649
10,318
3,590
1,193
2,483
7,653
0
28,777
W
13,663
1,662
606
3,600
11,455
4,235
187
3,044
8,411
32,502
0
L
Xbalanque
7,918
5,093
0
817
12,207
5,057
0
9,256
2,951
0
18,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
29,397
104
Minions Killed
80
0
Camps Cleared
0
659,094
Distance Traveled
531,056
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,684
620
17
1
0
91,682
0
W
Cthulhu
9,396
671
25
2
0
186,759
0
L
Khepri
10,502
750
27
2
0
236,041
0
W
Loki
9,257
661
49
4
0
226,142
1
W
Eset
10,551
754
30
2
0
246,193
5
L
Xbalanque
10,211
729
36
3
0
203,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role