Player Matchup

Cthulhu
Cthulhu
Aym3r1ic
Cthulhu
Level 17
God Stats
3W - 2L
1,534 SR
Queue Stats
4W - 2L
1,414 Elo+
Party 1
Bakasura
Bakasura
ElEKTRiiKZz_84
Bakasura
Level 15
God Stats
1W - 1L
1,346 SR
Queue Stats
4W - 1L
1,414 Elo+
Party 1
Thanatos
Thanatos
FeelEnergeticRUS
Thanatos
Level 29
God Stats
2W - 4L
1,523 SR
Queue Stats
16W - 14L
1,426 Elo+
Solo
Hades
Hades
OlegSilverSt
Hades
Level 29
God Stats
76W - 53L
1,571 SR
Queue Stats
190W - 180L
1,453 Elo+
Solo
Scylla
Scylla
blueeyes0213
Scylla
Level 26
God Stats
2W - 1L
1,478 SR
Queue Stats
13W - 12L
1,366 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,415 Elo+

VS

Team Averages
Level 13
1,538 SR
1,371 Elo+
Discordia
Discordia
Lemensis
Discordia
Level 25
God Stats
28W - 8L
1,736 SR
Queue Stats
145W - 141L
1,472 Elo+
Solo
Arachne
Arachne
S3rC4rrY20a
Arachne
Level 17
God Stats
2W - 3L
1,583 SR
Queue Stats
11W - 21L
1,285 Elo+
Solo
Poseidon
Poseidon
avance-princier
Poseidon
Level 8
God Stats
1W - 2L
1,444 SR
Queue Stats
5W - 5L
1,312 Elo+
Solo
Osiris
Osiris
janiesutorzik
Osiris
Level 10
God Stats
8W - 10L
1,426 SR
Queue Stats
64W - 65L
1,536 Elo+
Solo
Artemis
Artemis
shtenbak
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aym3r1ic
Cthulhu
20
4 / 2 / 21
15,047
1,003
29,852
25,969
24,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
20
17 / 5 / 11
16,254
1,084
27,805
26,840
16,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 4 / 15
15,343
1,023
14,565
16,092
6,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 2
11,180
745
933
6,350
2,533
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
6 / 6 / 16
15,042
1,003
17,652
16,228
6,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lemensis
Discordia
20
11 / 0 / 3
15,830
1,055
31,412
12,402
4,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
S3rC4rrY20a
Arachne
15
0 / 0 / 0
10,620
708
0
0
0
Poseidon
20
1 / 13 / 5
13,058
871
6,354
21,717
7,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 13 / 10
15,665
1,044
23,921
36,636
16,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
shtenbak
Artemis
20
3 / 11 / 11
15,329
1,022
22,879
28,096
9,515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
37
Kills
21
21
Deaths
37
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aym3r1ic
Cthulhu
4
2
21
7.25
W
Bakasura
17
5
11
4.5
W
10
4
15
4.38
L
Discordia
Lemensis
Discordia
11
0
3
12.5
W
0
4
2
0.25
L
Arachne
S3rC4rrY20a
Arachne
0
0
0
0
L
Poseidon
1
13
5
0.27
W
Scylla
6
6
16
2.33
L
6
13
10
0.85
L
Artemis
shtenbak
Artemis
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,807
Damage
84,566
91,479
Taken
98,851
56,749
Mitigated
37,711
15,361
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aym3r1ic
Cthulhu
29,852
1,981
1,467
180
25,969
24,847
0
11,765
14,204
77,506
0
W
Bakasura
27,805
23,297
0
4,659
26,840
16,115
0
7,594
19,246
0
49,936
W
14,565
3,367
0
8,132
16,092
6,856
0
5,495
10,597
0
26,858
L
Discordia
Lemensis
Discordia
31,412
1,176
182
762
12,402
4,449
0
9,724
2,678
66,626
0
W
933
120
59
864
6,350
2,533
0
4,135
2,215
2,286
0
L
Arachne
S3rC4rrY20a
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
6,354
1,165
0
0
21,717
7,648
0
15,702
5,713
27,152
0
W
Scylla
17,652
3,007
0
0
16,228
6,398
0
8,777
7,451
37,286
0
L
23,921
14,184
0
3,376
36,636
16,099
0
14,511
20,354
0
50,743
L
Artemis
shtenbak
Artemis
22,879
13,327
0
3,843
28,096
9,515
0
8,425
18,905
0
67,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,866
Gold Earned
70,502
283
Minions Killed
277
5
Camps Cleared
6
1,185,199
Distance Traveled
977,062
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,047
1,003
128
9
0
288,657
1
W
Bakasura
16,254
1,084
61
4
3
293,749
0
W
Thanatos
15,343
1,023
43
3
1
300,393
0
L
Discordia
15,830
1,055
76
5
2
305,207
1
W
Hades
11,180
745
1
0
1
57,015
0
L
Arachne
10,620
708
0
0
0
6,781
0
L
Poseidon
13,058
871
68
5
0
188,620
2
W
Scylla
15,042
1,003
50
3
0
245,385
0
L
Osiris
15,665
1,044
55
4
2
251,800
2
L
Artemis
15,329
1,022
78
5
2
224,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role