Player Matchup

Ra
Ra
Dampa92
Ra
Level 85
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 1
Cupid
Cupid
Hydroline
Cupid
Level 149
God Stats
3W - 4L
1,551 SR
Queue Stats
21W - 20L
1,459 Elo+
Party 1
Hades
Hades
Phill1983
Hades
Level 81
God Stats
19W - 9L
1,604 SR
Queue Stats
186W - 178L
1,433 Elo+
Party 1
Fenrir
Fenrir
UnglaublichLaser
Fenrir
Level 92
God Stats
17W - 13L
1,591 SR
Queue Stats
429W - 436L
1,463 Elo+
Party 1
Yemoja
Yemoja
zvonka_mode
Yemoja
Level 47
God Stats
1W - 5L
1,202 SR
Queue Stats
128W - 138L
1,386 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,445 Elo+

VS

Team Averages
Level 87
1,437 SR
1,460 Elo+
Fenrir
Fenrir
CRA1GSTER-90
Fenrir
Level 120
God Stats
18W - 16L
1,507 SR
Queue Stats
152W - 151L
1,431 Elo+
Party 2
Cerberus
Cerberus
MattiIsTheName
Cerberus
Level 100
God Stats
12W - 23L
1,314 SR
Queue Stats
639W - 621L
1,500 Elo+
Party 3
Ra
Ra
TehJoshii
Ra
Level 122
God Stats
5W - 4L
1,622 SR
Queue Stats
200W - 177L
1,464 Elo+
Party 2
Tyr
Tyr
wingel_strijder
Tyr
Level 63
God Stats
2W - 4L
1,154 SR
Queue Stats
520W - 428L
1,510 Elo+
Party 3
Cernunnos
Cernunnos
xFaTe-Assain3z
Cernunnos
Level 30
God Stats
44W - 28L
1,590 SR
Queue Stats
224W - 207L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 4
13,554
502
10,948
18,806
7,581
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Hydroline
Cupid
20
4 / 9 / 5
13,603
504
19,285
22,030
7,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
Phill1983
Hades
20
3 / 5 / 4
14,042
520
20,686
25,885
20,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 6
13,983
518
16,084
24,047
10,514
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
19
3 / 6 / 4
12,268
454
11,159
18,326
15,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 9 / 7
13,771
510
12,966
24,417
10,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
20
12 / 2 / 11
14,369
532
14,758
29,612
31,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 4 / 8
14,989
555
26,311
17,378
7,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 1 / 9
14,280
529
16,833
35,878
42,502
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xFaTe-Assain3z
Cernunnos
20
3 / 7 / 11
13,872
514
13,908
22,412
8,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
21
Kills
31
31
Deaths
23
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
9
7
1.17
L
3
5
4
1
L
Cupid
Hydroline
Cupid
4
9
5
0.72
W
Cerberus
12
2
11
8.75
L
Hades
Phill1983
Hades
3
5
4
1
W
6
4
8
2.5
L
8
6
6
1.83
W
3
1
9
7.5
W
Cernunnos
xFaTe-Assain3z
Cernunnos
3
7
11
1.21
L
Yemoja
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,162
Damage
84,776
109,094
Taken
129,697
62,483
Mitigated
101,278
35,593
Healing
57,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,966
2,192
0
4,645
24,417
10,657
1,575
8,798
15,619
0
70,365
L
10,948
191
4,181
8,941
18,806
7,581
301
10,759
8,047
114,879
0
L
Cupid
Hydroline
Cupid
19,285
11,502
0
3,190
22,030
7,776
3,705
8,965
13,015
0
116,780
W
Cerberus
14,758
1,130
0
8,499
29,612
31,380
401
9,122
20,490
51,429
0
L
Hades
Phill1983
Hades
20,686
1,774
215
11,509
25,885
20,633
288
5,894
19,170
102,886
0
W
26,311
991
6,721
9,018
17,378
7,776
1,438
8,201
9,177
132,304
0
L
16,084
4,116
0
4,809
24,047
10,514
1,126
9,932
13,990
0
89,552
W
16,833
2,993
0
20,950
35,878
42,502
451
16,076
19,802
0
103,547
W
Cernunnos
xFaTe-Assain3z
Cernunnos
13,908
7,336
0
7,991
22,412
8,963
2,726
6,663
15,749
0
108,334
L
Yemoja
11,159
385
1,144
1,604
18,326
15,979
423
5,859
12,442
45,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,450
Gold Earned
71,281
713
Minions Killed
672
0
Camps Cleared
0
2,272,522
Distance Traveled
2,534,424
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,771
510
74
3
0
481,578
0
L
Ra
13,554
502
212
8
0
486,224
1
L
Cupid
13,603
504
149
6
0
417,436
0
W
Cerberus
14,369
532
73
3
0
512,819
9
L
Hades
14,042
520
183
7
0
433,067
5
W
Ra
14,989
555
205
8
0
515,312
2
L
Fenrir
13,983
518
107
4
0
510,432
4
W
Tyr
14,280
529
161
6
0
526,786
5
W
Cernunnos
13,872
514
159
6
0
497,929
8
L
Yemoja
12,268
454
62
2
0
425,363
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role