Player Matchup

Scylla
Scylla
Gold V
Artemisha
Scylla
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
RealWocs
Fenrir
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RendaCZE
Sun Wukong
Bronze III
Level 31
God Stats
4W - 4L
1,511 SR
Queue Stats
6W - 9L
1,400 MMR
Solo
Freya
Freya
Gold IV
malvaporco
Freya
Gold IV
Level 159
God Stats
1W - 2L
1,322 SR
Queue Stats
123W - 103L
1,418 MMR
Solo
Ne Zha
Ne Zha
Silver I
smartbus
Ne Zha
Silver I
Level 107
God Stats
12W - 20L
1,654 SR
Queue Stats
193W - 171L
1,440 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,497 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,634 SR
1,436 MMR
Tyr
Tyr
Bronze III
DeanShady
Tyr
Bronze III
Level 30
God Stats
0W - 1L
1,574 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Janus
Janus
Bronze III
GreenLemon6
Janus
Bronze III
Level 30
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 28L
1,500 MMR
Solo
Rama
Rama
Gold V
Skaalar
Rama
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
TomFromFinance
Erlang Shen
Gold V
Level 122
God Stats
5W - 5L
1,581 SR
Queue Stats
76W - 86L
1,325 MMR
Solo
Nox
Nox
Silver I
rodeheus
Nox
Silver I
Level 157
God Stats
3W - 2L
1,781 SR
Queue Stats
607W - 572L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Artemisha
Scylla
6
0 / 1 / 3
3,712
742
1,672
1,753
427
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
RealWocs
Fenrir
6
4 / 0 / 0
3,826
765
1,247
1,886
371
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
RendaCZE
Sun Wukong
6
2 / 0 / 0
4,025
805
2,772
2,903
1,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
5
0 / 1 / 1
3,130
626
1,140
2,110
509
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
smartbus
Ne Zha
6
1 / 1 / 1
3,766
753
1,246
3,313
793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
TsukuyomiBakasuraCthulhuNemesisPersephone

VS

Bans
ArachneSobekHou YiKumbhakarnaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,338
668
2,059
3,833
1,377
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
3,094
619
435
1,181
249
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
Skaalar
Rama
6
2 / 2 / 0
3,608
722
2,265
2,996
674
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
TomFromFinance
Erlang Shen
6
1 / 1 / 1
3,871
774
1,136
3,713
1,173
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 3
3,383
677
1,385
2,211
778
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Artemisha
Scylla
0
1
3
1.5
L
0
2
0
0
L
0
1
0
0
W
Fenrir
RealWocs
Fenrir
4
0
0
4
W
Sun Wukong
RendaCZE
Sun Wukong
2
0
0
2
L
Rama
Skaalar
Rama
2
2
0
1
L
Erlang Shen
TomFromFinance
Erlang Shen
1
1
1
1.5
W
Freya
0
1
1
0.5
L
0
1
3
1.5
W
Ne Zha
smartbus
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,077
Damage
7,280
11,965
Taken
13,934
3,367
Mitigated
4,251
3,867
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Artemisha
Scylla
1,672
0
0
219
1,753
427
0
620
1,133
12,835
0
L
2,059
905
0
1,612
3,833
1,377
0
0
3,608
0
10,460
L
435
0
0
353
1,181
249
0
314
867
7,989
0
W
Fenrir
RealWocs
Fenrir
1,247
140
0
735
1,886
371
0
240
1,646
0
6,697
W
Sun Wukong
RendaCZE
Sun Wukong
2,772
1,359
0
485
2,903
1,267
0
0
2,653
0
13,386
L
Rama
Skaalar
Rama
2,265
1,662
0
1,144
2,996
674
25
729
2,267
0
13,043
L
Erlang Shen
TomFromFinance
Erlang Shen
1,136
548
0
1,902
3,713
1,173
0
689
3,024
0
15,266
W
Freya
1,140
414
0
1,010
2,110
509
0
755
1,355
9,671
0
L
1,385
539
0
250
2,211
778
0
1,080
1,131
7,750
0
W
Ne Zha
smartbus
Ne Zha
1,246
401
0
1,418
3,313
793
0
205
3,108
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,459
Gold Earned
17,294
132
Minions Killed
127
0
Camps Cleared
0
496,217
Distance Traveled
469,116
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,712
742
35
7
0
95,941
1
L
Tyr
3,338
668
29
6
0
89,450
0
L
Janus
3,094
619
17
3
0
71,600
1
W
Fenrir
3,826
765
15
3
0
95,912
1
W
Sun Wukong
4,025
805
32
6
0
101,186
0
L
Rama
3,608
722
26
5
0
89,806
2
L
Erlang Shen
3,871
774
40
8
0
117,354
1
W
Freya
3,130
626
19
4
0
93,235
1
L
Nox
3,383
677
15
3
0
100,906
2
W
Ne Zha
3,766
753
31
6
0
109,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role