Player Matchup

Bellona
Bellona
FiddleFig
Bellona
Level 14
God Stats
11W - 1L
1,910 SR
Queue Stats
56W - 44L
1,396 Elo+
Solo
Merlin
Merlin
Firebird4011
Merlin
Level 9
God Stats
4W - 7L
1,182 SR
Queue Stats
19W - 17L
1,326 Elo+
Solo
Cupid
Cupid
Shialebouffalo
Cupid
Level 6
God Stats
4W - 4L
1,556 SR
Queue Stats
7W - 9L
1,311 Elo+
Solo
Thor
Thor
SweetHands
Thor
Level 17
God Stats
33W - 40L
1,462 SR
Queue Stats
33W - 41L
1,306 Elo+
Solo
Izanami
Izanami
大阴阳师无殇
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,157 Elo+
Solo
Team Averages
Level 10
1,522 SR
1,299 Elo+

VS

Team Averages
Level 9
1,390 SR
1,299 Elo+
Ymir
Ymir
DejaDrew
Ymir
Level 4
God Stats
2W - 4L
1,490 SR
Queue Stats
33W - 46L
1,269 Elo+
Solo
Hel
Hel
MoonChildxy
Hel
Level 13
God Stats
0W - 3L
1,116 SR
Queue Stats
7W - 16L
1,166 Elo+
Solo
Nox
Nox
ProbablySinning
Nox
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,551 Elo+
Solo
Loki
Loki
Victra04
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,177 Elo+
Solo
Guan Yu
Guan Yu
chackalacka
Guan Yu
Level 6
God Stats
45W - 47L
1,343 SR
Queue Stats
174W - 180L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiddleFig
Bellona
16
4 / 0 / 11
9,967
1,107
13,306
11,806
11,009
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
3 / 0 / 17
10,426
1,158
18,994
5,504
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
13 / 4 / 8
12,033
1,337
17,365
8,289
3,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 1 / 9
8,937
993
2,032
8,814
5,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 4 / 10
10,698
1,189
14,066
9,063
3,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

310

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 8 / 4
9,816
1,091
8,751
22,686
18,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 4 / 1
8,002
889
1,223
8,162
3,416
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 5
9,668
1,074
16,442
12,541
5,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
1 / 10 / 4
8,868
985
6,545
15,336
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
chackalacka
Guan Yu
14
5 / 3 / 2
10,174
1,130
6,629
17,323
20,502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
28
Kills
9
9
Deaths
28
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
4
0.38
W
Bellona
FiddleFig
Bellona
4
0
11
9.5
W
Merlin
3
0
17
11.5
L
0
4
1
0.13
L
2
3
5
1.5
W
13
4
8
4.25
W
1
1
9
5.5
L
Loki
1
10
4
0.3
L
Guan Yu
chackalacka
Guan Yu
5
3
2
2
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,763
Damage
39,590
43,476
Taken
76,048
25,882
Mitigated
53,694
5,046
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,751
1,537
231
231
22,686
18,045
0
5,231
17,301
23,580
0
W
Bellona
FiddleFig
Bellona
13,306
4,165
0
1,142
11,806
11,009
0
8,499
3,307
0
18,830
W
Merlin
18,994
942
114
228
5,504
2,155
0
3,266
2,238
35,761
0
L
1,223
570
1,246
1,025
8,162
3,416
0
2,298
5,791
7,080
0
L
16,442
1,463
0
550
12,541
5,322
0
3,188
9,228
41,072
0
W
17,365
13,594
145
2,027
8,289
3,234
0
3,983
4,306
0
34,015
W
2,032
395
0
365
8,814
5,907
0
5,628
3,186
0
5,649
L
Loki
6,545
1,521
0
0
15,336
6,409
0
4,254
10,983
0
14,001
L
Guan Yu
chackalacka
Guan Yu
6,629
1,250
1,994
1,520
17,323
20,502
0
4,023
13,160
0
10,062
W
14,066
11,526
0
1,025
9,063
3,577
0
5,040
4,023
0
35,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
46,528
157
Minions Killed
128
6
Camps Cleared
0
803,795
Distance Traveled
765,952
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,816
1,091
33
4
0
125,145
4
W
Bellona
9,967
1,107
13
1
2
189,885
0
W
Merlin
10,426
1,158
43
5
2
182,852
0
L
Hel
8,002
889
13
1
0
98,897
1
L
Nox
9,668
1,074
67
7
0
198,923
0
W
Cupid
12,033
1,337
46
5
0
130,517
0
W
Thor
8,937
993
4
0
0
173,597
2
L
Loki
8,868
985
13
1
0
193,141
0
L
Guan Yu
10,174
1,130
2
0
0
149,846
0
W
Izanami
10,698
1,189
51
6
2
126,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role