Player Matchup

Medusa
Medusa
Abran_H
Medusa
Level 19
God Stats
26W - 18L
1,684 SR
Queue Stats
30W - 23L
1,433 Elo+
Solo
Izanami
Izanami
OtakuBoi31
Izanami
Level 14
God Stats
7W - 8L
1,373 SR
Queue Stats
27W - 22L
1,371 Elo+
Party 3
Cthulhu
Cthulhu
TheBl4ckW0lf2112
Cthulhu
Level 23
God Stats
2W - 0L
1,673 SR
Queue Stats
32W - 27L
1,501 Elo+
Party 3
Cerberus
Cerberus
WAVE_Aquaaa
Cerberus
Level 5
God Stats
5W - 1L
1,902 SR
Queue Stats
34W - 26L
1,508 Elo+
Party 1
Arachne
Arachne
WAVE_Glitch
Arachne
Level 38
God Stats
16W - 4L
1,878 SR
Queue Stats
183W - 186L
1,454 Elo+
Party 1
Team Averages
Level 20
1,702 SR
1,453 Elo+

VS

Team Averages
Level 21
1,522 SR
1,445 Elo+
King Arthur
King Arthur
AdvanceD_pig
King Arthur
Level 26
God Stats
0W - 3L
1,451 SR
Queue Stats
88W - 113L
1,332 Elo+
Party 2
Hachiman
Hachiman
AssoWasTaken_
Hachiman
Level 28
God Stats
7W - 9L
1,517 SR
Queue Stats
104W - 128L
1,257 Elo+
Party 2
Hel
Hel
CobraWasTaken_
Hel
Level 39
God Stats
4W - 7L
1,507 SR
Queue Stats
53W - 59L
1,403 Elo+
Party 2
The Morrigan
The Morrigan
Czaac
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,606 Elo+
Solo
Kali
Kali
Jaimpbass
Kali
Level 8
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abran_H
Medusa
20
7 / 6 / 4
16,445
514
13,551
18,886
7,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
OtakuBoi31
Izanami
20
10 / 6 / 4
15,787
493
27,426
17,316
7,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 9 / 15
13,380
418
25,602
25,246
12,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
WAVE_Aquaaa
Cerberus
20
2 / 4 / 17
15,979
499
16,973
32,762
41,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
WAVE_Glitch
Arachne
20
20 / 6 / 12
19,436
607
35,169
32,771
17,817
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdvanceD_pig
King Arthur
20
2 / 4 / 3
13,280
415
11,049
23,136
28,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
AssoWasTaken_
Hachiman
20
12 / 7 / 5
15,458
483
27,154
28,634
10,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 10
14,144
442
24,703
27,871
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Czaac
The Morrigan
16
0 / 13 / 3
11,609
363
3,658
21,203
6,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
20
12 / 11 / 3
16,896
528
34,958
45,890
24,596
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
55
42
Kills
31
31
Deaths
42
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Abran_H
Medusa
7
6
4
1.5
L
King Arthur
AdvanceD_pig
King Arthur
2
4
3
0.88
L
Hachiman
AssoWasTaken_
Hachiman
12
7
5
2.07
L
5
7
10
1.43
L
The Morrigan
Czaac
The Morrigan
0
13
3
0.12
L
Kali
12
11
3
1.23
W
Izanami
OtakuBoi31
Izanami
10
6
4
2
W
3
9
15
1.17
W
Cerberus
WAVE_Aquaaa
Cerberus
2
4
17
2.63
W
Arachne
WAVE_Glitch
Arachne
20
6
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,721
Damage
101,522
126,981
Taken
146,734
86,314
Mitigated
80,898
29,614
Healing
57,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Abran_H
Medusa
13,551
7,144
177
4,991
18,886
7,433
9,094
1,119
17,742
0
104,156
L
King Arthur
AdvanceD_pig
King Arthur
11,049
1,222
0
1,851
23,136
28,417
0
11,155
11,981
0
53,950
L
Hachiman
AssoWasTaken_
Hachiman
27,154
15,506
107
2,474
28,634
10,898
1,350
9,219
19,415
0
81,616
L
24,703
527
21,875
16,066
27,871
10,091
2,832
11,851
16,020
82,670
0
L
The Morrigan
Czaac
The Morrigan
3,658
577
0
813
21,203
6,896
91
3,021
18,121
54,819
4,886
L
Kali
34,958
21,975
0
14,671
45,890
24,596
2,565
7,329
38,561
0
134,308
W
Izanami
OtakuBoi31
Izanami
27,426
18,686
0
969
17,316
7,010
1,157
4,306
13,010
0
91,571
W
25,602
527
1,795
2,498
25,246
12,367
522
8,644
16,602
58,104
0
W
Cerberus
WAVE_Aquaaa
Cerberus
16,973
886
940
7,345
32,762
41,687
748
9,049
22,544
83,498
0
W
Arachne
WAVE_Glitch
Arachne
35,169
24,485
0
10,899
32,771
17,817
3,278
4,526
28,029
0
123,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,027
Gold Earned
71,387
714
Minions Killed
627
0
Camps Cleared
0
3,020,815
Distance Traveled
2,598,218
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,445
514
184
6
0
578,241
0
L
King Arthur
13,280
415
102
3
0
592,435
5
L
Hachiman
15,458
483
132
4
0
503,010
1
L
Hel
14,144
442
155
5
0
582,920
2
L
The Morrigan
11,609
363
85
3
0
393,616
1
L
Kali
16,896
528
153
5
0
526,237
1
W
Izanami
15,787
493
152
5
0
549,372
0
W
Cthulhu
13,380
418
54
2
0
588,521
3
W
Cerberus
15,979
499
185
6
0
609,179
3
W
Arachne
19,436
607
139
4
0
695,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role