Player Matchup

Achilles
Achilles
Bombardierbeetle
Achilles
Level 31
God Stats
46W - 41L
1,647 SR
Queue Stats
189W - 181L
1,448 Elo+
Solo
Pele
Pele
Bot13E7
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Julen2711
Anhur
Level 26
God Stats
3W - 1L
1,628 SR
Queue Stats
172W - 153L
1,461 Elo+
Solo
Ra
Ra
SrSabo
Ra
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 63L
1,458 Elo+
Solo
Hercules
Hercules
TOMBRUSSE
Hercules
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,621 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,498 Elo+

VS

Team Averages
Level 37
1,551 SR
1,512 Elo+
Vulcan
Vulcan
AddictedScand
Vulcan
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
89W - 80L
1,533 Elo+
Solo
Anhur
Anhur
GunterVonBacon
Anhur
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 32L
1,319 Elo+
Party 1
Hun Batz
Hun Batz
Heegan
Hun Batz
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo
Kuzenbo
Kuzenbo
fsfasd
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Solo
Chaac
Chaac
khramar
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
7,071
643
3,515
4,813
2,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Bot13E7
Pele
13
5 / 0 / 4
8,146
741
5,552
7,575
2,581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Julen2711
Anhur
11
4 / 0 / 2
6,794
618
4,316
3,673
785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
12
2 / 0 / 6
7,155
650
2,232
4,548
1,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TOMBRUSSE
Hercules
10
2 / 0 / 5
6,539
594
3,086
5,588
1,967
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,084
462
2,624
5,401
1,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

9
0 / 2 / 0
5,242
477
1,473
4,811
973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Heegan
Hun Batz
8
0 / 6 / 0
5,080
462
2,281
8,572
1,912
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
fsfasd
Kuzenbo
9
0 / 2 / 0
5,323
484
1,199
3,481
1,983
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
khramar
Chaac
6
0 / 4 / 0
4,275
389
2,783
6,314
1,729
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
17
Kills
0
0
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
1
4.5
W
Pele
Bot13E7
Pele
5
0
4
7
L
0
2
0
0
L
Hun Batz
Heegan
Hun Batz
0
6
0
0
W
Anhur
Julen2711
Anhur
4
0
2
5
W
Ra
2
0
6
5
W
Hercules
TOMBRUSSE
Hercules
2
0
5
4.5
L
Kuzenbo
fsfasd
Kuzenbo
0
2
0
0
L
Chaac
khramar
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
10,360
26,197
Taken
28,579
9,640
Mitigated
8,269
11,838
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,624
1,134
0
1,209
5,401
1,672
0
2,048
3,353
27,856
0
W
3,515
902
0
1,800
4,813
2,855
931
1,169
3,644
0
26,701
W
Pele
Bot13E7
Pele
5,552
1,604
0
4,721
7,575
2,581
137
508
7,042
0
65,355
L
1,473
491
0
1,270
4,811
973
0
0
4,811
0
25,565
L
Hun Batz
Heegan
Hun Batz
2,281
791
0
2,195
8,572
1,912
0
138
8,384
0
25,285
W
Anhur
Julen2711
Anhur
4,316
1,737
0
832
3,673
785
0
0
3,548
0
33,477
W
Ra
2,232
239
1,138
1,992
4,548
1,452
92
1,829
2,719
42,047
0
W
Hercules
TOMBRUSSE
Hercules
3,086
1,152
0
1,355
5,588
1,967
0
317
5,121
0
16,400
L
Kuzenbo
fsfasd
Kuzenbo
1,199
258
0
445
3,481
1,983
0
0
3,224
13,845
0
L
Chaac
khramar
Chaac
2,783
210
0
1,256
6,314
1,729
0
46
6,268
0
10,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
25,004
334
Minions Killed
207
0
Camps Cleared
0
1,120,378
Distance Traveled
973,733
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,084
462
61
6
0
181,741
2
W
Achilles
7,071
643
60
5
0
193,525
1
W
Pele
8,146
741
102
9
0
260,175
2
L
Anhur
5,242
477
65
6
0
198,246
3
L
Hun Batz
5,080
462
40
4
0
212,238
0
W
Anhur
6,794
618
76
7
0
197,872
6
W
Ra
7,155
650
83
8
0
228,987
1
W
Hercules
6,539
594
13
1
0
239,819
4
L
Kuzenbo
5,323
484
30
3
0
185,978
4
L
Chaac
4,275
389
11
1
0
195,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role