Player Matchup

Anubis
Anubis
Dispirxxted
Anubis
Level 25
God Stats
6W - 6L
1,606 SR
Queue Stats
132W - 165L
1,036 Elo+
Solo
Guan Yu
Guan Yu
DurableWinner18
Guan Yu
Level 8
God Stats
0W - 2L
1,534 SR
Queue Stats
72W - 79L
1,559 Elo+
Solo
Set
Set
koyjinn
Set
Level 18
God Stats
0W - 1L
1,316 SR
Queue Stats
30W - 36L
1,213 Elo+
Solo
Cupid
Cupid
mente_asombroso
Cupid
Level 27
God Stats
105W - 96L
1,513 SR
Queue Stats
127W - 138L
1,295 Elo+
Solo
Fenrir
Fenrir
veljko2002
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,227 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,266 Elo+

VS

Team Averages
Level 22
1,431 SR
1,244 Elo+
Kukulkan
Kukulkan
CharlieWarlie201
Kukulkan
Level 29
God Stats
88W - 93L
1,384 SR
Queue Stats
161W - 196L
1,135 Elo+
Solo
Arachne
Arachne
Daring Draco
Arachne
Level 16
God Stats
11W - 15L
1,225 SR
Queue Stats
28W - 41L
1,239 Elo+
Solo
Cupid
Cupid
SeventySeconds
Cupid
Level 20
God Stats
7W - 3L
1,716 SR
Queue Stats
38W - 33L
1,472 Elo+
Solo
Vulcan
Vulcan
crazyy_Yy
Vulcan
Level 28
God Stats
87W - 79L
1,580 SR
Queue Stats
199W - 202L
1,362 Elo+
Solo
Pele
Pele
joewsd
Pele
Level 18
God Stats
1W - 2L
1,249 SR
Queue Stats
31W - 60L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 4 / 2
8,496
472
7,460
12,938
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 1
8,789
488
4,997
9,552
8,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Set
9
4 / 7 / 1
6,755
375
3,535
12,770
4,214
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 7 / 2
8,350
464
5,826
10,554
2,759
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
veljko2002
Fenrir
13
1 / 5 / 5
8,175
454
5,629
12,458
4,029
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,139
508
5,052
6,934
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Daring Draco
Arachne
17
9 / 2 / 1
11,385
633
9,114
12,505
5,060
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 1 / 1
11,363
631
11,053
9,479
3,624
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
crazyy_Yy
Vulcan
16
7 / 1 / 8
11,101
617
15,541
9,401
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
joewsd
Pele
9
0 / 7 / 3
7,470
415
1,999
10,806
2,394
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
23
23
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Arachne
Daring Draco
Arachne
9
2
1
4.75
L
Anubis
4
4
2
1.25
L
3
0
1
3.5
W
7
1
1
7.5
W
Vulcan
crazyy_Yy
Vulcan
7
1
8
11
W
Pele
joewsd
Pele
0
7
3
0.21
L
Set
4
7
1
0.64
L
1
7
2
0.29
L
Fenrir
veljko2002
Fenrir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
42,759
58,272
Taken
49,125
24,592
Mitigated
16,984
10,567
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,052
750
0
1,768
6,934
2,352
1,272
128
6,806
42,853
0
W
Arachne
Daring Draco
Arachne
9,114
7,565
0
5,839
12,505
5,060
2,718
626
11,879
0
73,171
L
Anubis
7,460
315
0
3,849
12,938
4,760
210
4,992
7,946
43,642
0
L
4,997
960
358
1,808
9,552
8,830
101
5,732
3,820
0
26,114
W
11,053
7,298
106
6,378
9,479
3,624
4,177
424
9,055
0
76,231
W
Vulcan
crazyy_Yy
Vulcan
15,541
5,615
243
3,514
9,401
3,554
1,082
2,169
7,232
65,639
0
W
Pele
joewsd
Pele
1,999
315
0
720
10,806
2,394
154
4,113
6,693
0
13,993
L
Set
3,535
1,692
0
1,094
12,770
4,214
0
5,834
6,936
0
21,393
L
5,826
2,874
249
302
10,554
2,759
1,103
499
10,055
0
44,170
L
Fenrir
veljko2002
Fenrir
5,629
512
0
2,907
12,458
4,029
0
3,536
8,922
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
50,458
288
Minions Killed
472
0
Camps Cleared
0
1,350,722
Distance Traveled
1,609,215
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,139
508
72
4
0
280,765
0
W
Arachne
11,385
633
112
6
0
343,124
0
L
Anubis
8,496
472
72
4
0
295,124
2
L
Guan Yu
8,789
488
39
2
0
324,491
0
W
Cupid
11,363
631
146
8
0
319,909
4
W
Vulcan
11,101
617
127
7
0
382,668
6
W
Pele
7,470
415
15
1
0
282,749
0
L
Set
6,755
375
29
2
0
234,631
0
L
Cupid
8,350
464
90
5
0
221,164
3
L
Fenrir
8,175
454
58
3
0
275,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role