Player Matchup

Arachne
Arachne
ShadOut
Arachne
Level 24
God Stats
0W - 3L
1,213 SR
Queue Stats
7W - 16L
1,242 Elo+
Party 1
Odin
Odin
Toyslim
Odin
Level 23
God Stats
1W - 2L
1,744 SR
Queue Stats
7W - 16L
1,242 Elo+
Party 1
Ymir
Ymir
aurel974c
Ymir
Level 62
God Stats
5W - 3L
1,487 SR
Queue Stats
21W - 14L
1,447 Elo+
Solo
Team Averages
Level 36
1,482 SR
1,310 Elo+

VS

Team Averages
Level 43
1,410 SR
1,223 Elo+
Nemesis
Nemesis
Geddyy
Nemesis
Level 25
God Stats
32W - 33L
1,304 SR
Queue Stats
41W - 54L
1,197 Elo+
Party 2
Medusa
Medusa
OMGitsFoxy
Medusa
Level 16
God Stats
9W - 10L
1,390 SR
Queue Stats
14W - 28L
1,174 Elo+
Party 2
Nu Wa
Nu Wa
Saoghal
Nu Wa
Level 88
God Stats
3W - 3L
1,537 SR
Queue Stats
37W - 58L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ShadOut
Arachne
18
10 / 6 / 10
16,369
655
13,143
25,144
11,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
Toyslim
Odin
20
10 / 5 / 18
17,236
689
17,327
19,611
22,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
10 / 5 / 16
16,970
679
21,525
29,829
24,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Geddyy
Nemesis
20
9 / 12 / 6
18,229
729
19,926
24,370
12,498
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
OMGitsFoxy
Medusa
15
2 / 11 / 7
14,241
570
12,149
20,238
8,842
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Saoghal
Nu Wa
18
4 / 7 / 7
15,661
626
26,570
16,527
6,988
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
30
Kills
15
16
Deaths
30
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Geddyy
Nemesis
9
12
6
1
W
Medusa
OMGitsFoxy
Medusa
2
11
7
0.5
W
Nu Wa
Saoghal
Nu Wa
4
7
7
1.07
L
Arachne
ShadOut
Arachne
10
6
10
2.5
L
Odin
Toyslim
Odin
10
5
18
3.8
L
Ymir
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,995
Damage
58,645
74,584
Taken
61,135
58,730
Mitigated
28,328
17,731
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Geddyy
Nemesis
19,926
12,480
0
1,832
24,370
12,498
1,801
8,221
16,149
0
94,996
W
Medusa
OMGitsFoxy
Medusa
12,149
6,415
0
1,652
20,238
8,842
1,467
10,296
9,942
0
66,346
W
Nu Wa
Saoghal
Nu Wa
26,570
6,165
0
1,922
16,527
6,988
692
5,815
10,712
81,960
0
L
Arachne
ShadOut
Arachne
13,143
9,260
0
6,532
25,144
11,736
1,617
9,242
15,902
4,435
75,896
L
Odin
Toyslim
Odin
17,327
5,845
0
1,037
19,611
22,708
80
7,202
12,409
10,115
46,851
L
Ymir
21,525
3,272
1,867
8,295
29,829
24,286
595
10,903
18,926
101,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
48,131
242
Minions Killed
264
0
Camps Cleared
0
1,243,790
Distance Traveled
1,139,989
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,229
729
101
4
0
393,312
1
W
Medusa
14,241
570
82
3
0
359,415
0
W
Nu Wa
15,661
626
81
3
0
387,262
3
L
Arachne
16,369
655
81
3
0
437,931
0
L
Odin
17,236
689
55
2
0
435,081
4
L
Ymir
16,970
679
106
4
0
370,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role