Player Matchup

Persephone
Persephone
Mr A Crewes
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,514 Elo+
Party 2
Odin
Odin
Murphmonstaa
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Party 2
Fafnir
Fafnir
PlatanoGigante
Fafnir
Level 28
God Stats
9W - 8L
1,571 SR
Queue Stats
111W - 135L
1,369 Elo+
Solo
Team Averages
Level 33
1,524 SR
1,504 Elo+

VS

Team Averages
Level 34
1,381 SR
1,445 Elo+
Nox
Nox
BigTheft
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Esenai
Cthulhu
Level 27
God Stats
2W - 3L
1,093 SR
Queue Stats
8W - 9L
1,313 Elo+
Party 1
Medusa
Medusa
LxSlayer
Medusa
Level 8
God Stats
6W - 3L
1,550 SR
Queue Stats
144W - 89L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mr A Crewes
Persephone
16
3 / 6 / 12
11,841
623
12,883
12,132
4,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 8
12,440
655
11,563
16,455
20,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 5 / 11
13,540
713
12,661
19,893
15,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
12,511
658
11,935
13,733
5,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Esenai
Cthulhu
17
4 / 6 / 7
12,543
660
10,661
21,898
23,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
LxSlayer
Medusa
17
7 / 7 / 3
13,046
687
16,272
15,723
6,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
17
Kills
14
14
Deaths
17
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Cthulhu
Esenai
Cthulhu
4
6
7
1.25
W
Medusa
LxSlayer
Medusa
7
7
3
1.21
L
Persephone
Mr A Crewes
Persephone
3
6
12
1.5
L
8
3
8
4
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
38,868
48,480
Taken
51,354
40,810
Mitigated
35,690
7,906
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,935
1,354
891
1,906
13,733
5,753
730
7,266
6,311
54,617
0
W
Cthulhu
Esenai
Cthulhu
10,661
944
1,083
1,173
21,898
23,271
230
12,071
9,487
34,721
0
W
Medusa
LxSlayer
Medusa
16,272
8,147
0
1,252
15,723
6,666
2,677
6,383
9,115
0
74,853
L
Persephone
Mr A Crewes
Persephone
12,883
975
0
1,068
12,132
4,625
233
5,133
6,999
57,413
0
L
11,563
3,570
0
4,387
16,455
20,746
427
8,044
8,411
0
35,624
L
12,661
3,717
0
2,451
19,893
15,439
590
9,523
10,370
27,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
38,100
151
Minions Killed
217
0
Camps Cleared
0
937,045
Distance Traveled
922,996
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,511
658
92
5
0
302,354
0
W
Cthulhu
12,543
660
37
2
0
321,145
1
W
Medusa
13,046
687
88
5
0
299,497
1
L
Persephone
11,841
623
87
5
0
311,919
1
L
Odin
12,440
655
41
2
0
305,732
0
L
Fafnir
13,540
713
23
1
0
319,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role