Player Matchup

Fenrir
Fenrir
Blastiboost
Fenrir
Level 7
God Stats
3W - 3L
1,384 SR
Queue Stats
3W - 8L
1,128 Elo+
Party 2
Cthulhu
Cthulhu
CAPTAIN LIAM02
Cthulhu
Level 15
God Stats
17W - 13L
1,520 SR
Queue Stats
25W - 17L
1,536 Elo+
Solo
Ymir
Ymir
NeedB_Carry
Ymir
Level 6
God Stats
34W - 21L
1,356 SR
Queue Stats
88W - 84L
1,172 Elo+
Solo
Cerberus
Cerberus
Slider AL1
Cerberus
Level 11
God Stats
1W - 1L
1,157 SR
Queue Stats
3W - 6L
1,193 Elo+
Party 2
Neith
Neith
TBBDutchy
Neith
Level 7
God Stats
2W - 3L
1,243 SR
Queue Stats
3W - 3L
1,237 Elo+
Solo
Team Averages
Level 9
1,332 SR
1,253 Elo+

VS

Team Averages
Level 11
1,538 SR
1,377 Elo+
Ares
Ares
Ahmad-Saff
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,232 Elo+
Solo
Cthulhu
Cthulhu
Aym3r1ic
Cthulhu
Level 17
God Stats
3W - 2L
1,688 SR
Queue Stats
4W - 2L
1,705 Elo+
Party 1
Bakasura
Bakasura
ElEKTRiiKZz_84
Bakasura
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 1
Sol
Sol
S3b1_LoL
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,240 Elo+
Solo
Yemoja
Yemoja
oafish_YT
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 4 / 5
16,102
1,150
30,872
17,074
8,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 1 / 19
14,092
1,007
34,461
16,621
7,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 2 / 17
13,790
985
19,265
21,502
20,349
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Slider AL1
Cerberus
19
2 / 1 / 12
12,768
912
9,964
13,495
11,241
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
TBBDutchy
Neith
20
5 / 0 / 15
14,353
1,025
35,672
6,562
2,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 4
13,166
940
13,001
35,155
42,503
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Aym3r1ic
Cthulhu
18
3 / 5 / 3
13,117
937
21,233
32,593
30,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
18
2 / 3 / 5
12,581
899
17,958
27,621
16,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 8 / 0
10,708
765
1,191
9,922
3,399
Yemoja
oafish_YT
Yemoja
18
1 / 8 / 4
13,357
954
12,724
31,587
28,225
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
32
Kills
7
8
Deaths
32
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Cthulhu
Aym3r1ic
Cthulhu
3
5
3
0.9
W
Fenrir
18
4
5
5.13
W
6
1
19
15.5
L
Bakasura
2
3
5
1.5
W
1
2
17
4.75
L
0
8
0
0
W
Cerberus
Slider AL1
Cerberus
2
1
12
8
W
Neith
TBBDutchy
Neith
5
0
15
12.5
L
Yemoja
oafish_YT
Yemoja
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,234
Damage
66,107
75,254
Taken
136,878
50,232
Mitigated
120,736
17,997
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,001
2,522
0
0
35,155
42,503
0
15,548
19,607
17,586
0
L
Cthulhu
Aym3r1ic
Cthulhu
21,233
1,643
2,615
0
32,593
30,110
0
15,830
16,763
60,320
0
W
Fenrir
30,872
15,761
0
3,040
17,074
8,154
0
7,058
9,296
0
47,933
W
34,461
2,379
3,924
2,360
16,621
7,671
0
12,551
3,930
52,547
0
L
Bakasura
17,958
12,634
0
1,180
27,621
16,499
0
12,695
14,926
0
26,315
W
19,265
2,720
1,650
1,092
21,502
20,349
0
15,446
5,035
39,664
0
L
1,191
431
0
694
9,922
3,399
0
4,539
5,383
3,979
0
W
Cerberus
Slider AL1
Cerberus
9,964
1,815
1,104
1,642
13,495
11,241
0
7,171
5,834
23,928
0
W
Neith
TBBDutchy
Neith
35,672
23,356
0
3,185
6,562
2,817
0
5,923
639
0
67,803
L
Yemoja
oafish_YT
Yemoja
12,724
3,752
3,160
1,717
31,587
28,225
0
15,078
16,509
39,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,105
Gold Earned
62,929
269
Minions Killed
197
9
Camps Cleared
4
1,187,364
Distance Traveled
1,179,063
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,166
940
7
1
0
266,383
0
L
Cthulhu
13,117
937
103
7
1
272,939
0
W
Fenrir
16,102
1,150
32
2
7
254,941
0
W
Cthulhu
14,092
1,007
45
3
0
287,515
1
L
Bakasura
12,581
899
25
2
1
321,170
0
W
Ymir
13,790
985
50
4
1
262,151
2
L
Sol
10,708
765
5
0
0
123,268
0
W
Cerberus
12,768
912
43
3
1
154,249
1
W
Neith
14,353
1,025
99
7
0
228,508
0
L
Yemoja
13,357
954
57
4
2
195,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role