Player Matchup

Jing Wei
Jing Wei
Bunneh96
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,175 Elo+
Solo
Cerberus
Cerberus
Dragonshark13
Cerberus
Level 16
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 14L
1,259 Elo+
Party 1
Nemesis
Nemesis
TazDragon13
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,100 Elo+
Party 1
Team Averages
Level 12
1,584 SR
1,178 Elo+

VS

Team Averages
Level 19
1,511 SR
1,300 Elo+
Xing Tian
Xing Tian
DeKaivyn
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
998 Elo+
Party 2
King Arthur
King Arthur
MarshMaulow
King Arthur
Level 16
God Stats
2W - 0L
1,283 SR
Queue Stats
21W - 22L
1,278 Elo+
Party 2
Medusa
Medusa
cravedatjuice604
Medusa
Level 13
God Stats
3W - 0L
1,750 SR
Queue Stats
6W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bunneh96
Jing Wei
12
3 / 8 / 6
8,998
818
6,854
12,245
4,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Dragonshark13
Cerberus
10
4 / 10 / 2
7,812
710
7,756
17,105
4,728
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
TazDragon13
Nemesis
8
1 / 16 / 1
6,744
613
2,957
14,434
4,163
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeKaivyn
Xing Tian
11
2 / 4 / 21
8,731
794
6,286
12,363
14,335
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
MarshMaulow
King Arthur
12
5 / 5 / 20
9,099
827
9,363
11,488
6,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
27 / 1 / 3
11,832
1,076
19,288
7,216
2,576
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
8
Kills
34
34
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bunneh96
Jing Wei
3
8
6
0.75
W
Xing Tian
DeKaivyn
Xing Tian
2
4
21
3.13
L
Cerberus
Dragonshark13
Cerberus
4
10
2
0.5
W
King Arthur
MarshMaulow
King Arthur
5
5
20
3
L
Nemesis
TazDragon13
Nemesis
1
16
1
0.09
W
27
1
3
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
34,937
43,784
Taken
31,067
13,204
Mitigated
22,977
4,126
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bunneh96
Jing Wei
6,854
5,332
123
453
12,245
4,313
0
1,099
11,146
0
22,439
W
Xing Tian
DeKaivyn
Xing Tian
6,286
968
608
766
12,363
14,335
55
3,199
9,164
14,203
0
L
Cerberus
Dragonshark13
Cerberus
7,756
1,132
0
3,189
17,105
4,728
0
3,502
13,603
21,278
0
W
King Arthur
MarshMaulow
King Arthur
9,363
1,723
89
3,344
11,488
6,066
366
3,599
7,889
0
20,849
L
Nemesis
TazDragon13
Nemesis
2,957
1,459
0
361
14,434
4,163
0
1,685
12,749
0
6,295
W
19,288
11,365
380
3,133
7,216
2,576
2,045
1,006
6,210
0
56,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
29,662
80
Minions Killed
102
0
Camps Cleared
0
471,416
Distance Traveled
562,872
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,998
818
32
3
0
178,081
0
W
Xing Tian
8,731
794
14
1
0
165,608
1
L
Cerberus
7,812
710
46
4
0
146,332
1
W
King Arthur
9,099
827
25
2
0
202,698
0
L
Nemesis
6,744
613
2
0
0
147,003
2
W
Medusa
11,832
1,076
63
6
0
194,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role