Player Matchup

Fenrir
Fenrir
Bronze II
Andrew21583
Fenrir
Bronze II
Level 42
God Stats
1W - 3L
1,349 SR
Queue Stats
2W - 12L
554 MMR
Party 2
Achilles
Achilles
Bronze II
Bogdy_The_Footba
Achilles
Bronze II
Level 79
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 13L
979 MMR
Party 2
Mercury
Mercury
Bronze I
New_Detox
Mercury
Bronze I
Level 70
God Stats
5W - 8L
1,516 SR
Queue Stats
15W - 31L
822 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,384 SR
785 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,549 SR
843 MMR
Artemis
Artemis
Bronze I
Goddess12Bunny
Artemis
Bronze I
Level 88
God Stats
61W - 58L
1,560 SR
Queue Stats
144W - 172L
616 MMR
Party 1
Zeus
Zeus
Silver IV
KarinaWookie
Zeus
Silver IV
Level 124
God Stats
9W - 14L
1,587 SR
Queue Stats
144W - 172L
981 MMR
Party 1
Ganesha
Ganesha
Bronze III
lGrimaldusl
Ganesha
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 5
10,750
632
5,725
12,243
5,296
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 6 / 3
11,257
662
13,250
16,861
14,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
New_Detox
Mercury
15
3 / 5 / 4
11,163
657
5,780
15,114
4,790
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HeimdallrTsukuyomiChaacMulanAres

VS

Bans
KumbhakarnaHadesPoseidonAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 12
11,471
675
13,702
13,892
5,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
14 / 3 / 4
13,861
815
17,355
9,087
3,818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
lGrimaldusl
Ganesha
14
0 / 0 / 17
11,817
695
4,244
11,210
9,608
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
18
18
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
5
0.64
L
5
6
3
1.08
W
4
7
12
1.43
W
14
3
4
5.33
L
Mercury
New_Detox
Mercury
3
5
4
1
W
Ganesha
lGrimaldusl
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
35,301
44,218
Taken
34,189
24,535
Mitigated
19,013
9,517
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,725
334
597
1,311
12,243
5,296
437
4,738
7,505
0
35,900
L
13,250
2,259
575
3,188
16,861
14,449
354
9,331
7,530
0
35,950
W
13,702
6,019
1,281
3,035
13,892
5,587
2,778
0
13,717
0
54,910
W
17,355
1,065
1,000
2,267
9,087
3,818
541
12
8,875
57,781
0
L
Mercury
New_Detox
Mercury
5,780
2,656
0
3,846
15,114
4,790
551
7,657
7,457
0
56,569
W
Ganesha
lGrimaldusl
Ganesha
4,244
609
916
4,298
11,210
9,608
508
658
10,202
23,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
37,149
168
Minions Killed
171
0
Camps Cleared
0
949,177
Distance Traveled
821,937
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,750
632
57
3
0
290,503
0
L
Achilles
11,257
662
26
2
0
313,292
0
W
Artemis
11,471
675
70
4
0
258,248
6
W
Zeus
13,861
815
101
6
0
263,706
5
L
Mercury
11,163
657
85
5
0
345,382
0
W
Ganesha
11,817
695
0
0
0
299,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role