Player Matchup

Set
Set
Silver I
LordRekop
Set
Silver I
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,647 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 38
1,500 SR
1,647 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 159
1,737 SR
1,630 MMR
Chang'e
Chang'e
Silver I
Steamroller83
Chang'e
Silver I
Level 159
God Stats
1W - 0L
1,737 SR
Queue Stats
12W - 11L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
12,368
728
8,508
17,717
19,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TsukuyomiBakasuraRamaArachneHera

VS

Bans
He BoPoseidonHerculesNemesisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
4 / 3 / 0
13,562
798
10,319
17,894
8,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Chang'e
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,508
Damage
10,319
17,717
Taken
17,894
19,928
Mitigated
8,451
1,785
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
3,202
0
1,785
17,717
19,928
0
10,460
7,257
275
92,871
W
Chang'e
10,319
560
0
8,268
17,894
8,451
2,717
227
17,267
96,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,368
Gold Earned
13,562
134
Minions Killed
164
0
Camps Cleared
0
320,204
Distance Traveled
324,937
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,368
728
134
8
0
320,204
5
W
Chang'e
13,562
798
164
10
0
324,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role