Player Matchup

Neith
Neith
Thantzinhtut
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
ToteKyi
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Agni
Agni
xSinCaraX619
Agni
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
1,304 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,435 Elo+

VS

Team Averages
Level 23
1,423 SR
1,263 Elo+
Cerberus
Cerberus
EscanorOnJack3d
Cerberus
Level 21
God Stats
1W - 0L
1,327 SR
Queue Stats
74W - 110L
1,194 Elo+
Party 1
Zeus
Zeus
Puñetas
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,371 Elo+
Solo
King Arthur
King Arthur
jc1320a
King Arthur
Level 22
God Stats
14W - 21L
1,443 SR
Queue Stats
47W - 67L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
7,972
664
4,215
11,352
3,904
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
ToteKyi
Bellona
10
2 / 8 / 5
8,229
686
3,978
10,511
5,085
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 4
7,766
647
4,766
9,465
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 3 / 7
8,698
725
3,533
7,524
5,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zeus
15
13 / 1 / 1
10,975
915
19,123
4,718
1,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
jc1320a
King Arthur
10
0 / 3 / 5
7,842
654
2,617
11,225
5,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
14
14
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
3
7
1.5
W
Zeus
13
1
1
13.5
L
3
4
4
1.25
L
Bellona
ToteKyi
Bellona
2
8
5
0.56
W
King Arthur
jc1320a
King Arthur
0
3
5
0.83
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,959
Damage
25,273
31,328
Taken
23,467
12,077
Mitigated
12,179
4,873
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,533
109
0
646
7,524
5,165
149
2,018
5,506
16,173
0
W
Zeus
19,123
1,327
0
972
4,718
1,542
788
609
4,109
61,883
0
L
4,215
1,961
0
782
11,352
3,904
0
9,009
2,343
0
21,210
L
Bellona
ToteKyi
Bellona
3,978
1,141
552
798
10,511
5,085
0
6,951
3,560
0
16,896
W
King Arthur
jc1320a
King Arthur
2,617
87
185
2,511
11,225
5,472
0
2,351
8,874
0
24,461
L
4,766
814
306
2,435
9,465
3,088
0
6,753
2,712
22,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
27,515
102
Minions Killed
168
0
Camps Cleared
0
535,599
Distance Traveled
604,595
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,698
725
39
3
0
185,382
1
W
Zeus
10,975
915
101
8
0
201,342
3
L
Neith
7,972
664
34
3
0
154,445
1
L
Bellona
8,229
686
26
2
0
172,573
3
W
King Arthur
7,842
654
28
2
0
217,871
0
L
Agni
7,766
647
42
4
0
208,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role