Player Matchup

Sun Wukong
Sun Wukong
AtlasForce
Sun Wukong
Level 61
God Stats
9W - 5L
1,355 SR
Queue Stats
143W - 161L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
HAYABUSAx2000x
Aphrodite
Level 84
God Stats
22W - 14L
1,592 SR
Queue Stats
306W - 329L
1,419 Elo+
Party 1
Chiron
Chiron
OdracirToru
Chiron
Level 61
God Stats
10W - 11L
1,377 SR
Queue Stats
161W - 193L
1,415 Elo+
Party 1
Team Averages
Level 69
1,441 SR
1,396 Elo+

VS

Team Averages
Level 83
1,597 SR
1,404 Elo+
Medusa
Medusa
FrigidBuccaneer
Medusa
Level 102
God Stats
18W - 14L
1,614 SR
Queue Stats
175W - 175L
1,414 Elo+
Party 2
Chaac
Chaac
InfernoBeast775
Chaac
Level 65
God Stats
29W - 14L
1,502 SR
Queue Stats
110W - 82L
1,422 Elo+
Party 2
Hera
Hera
jakeman3601
Hera
Level 83
God Stats
18W - 16L
1,675 SR
Queue Stats
190W - 186L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtlasForce
Sun Wukong
20
4 / 0 / 11
16,282
582
16,625
26,215
27,285
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
HAYABUSAx2000x
Aphrodite
20
6 / 6 / 9
17,299
618
16,485
35,685
19,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
20
5 / 2 / 6
17,054
609
20,580
17,278
7,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
15,208
543
14,115
19,676
7,815
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 4 / 7
15,038
537
20,944
34,446
42,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 4
16,249
580
24,349
17,448
6,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
8
8
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AtlasForce
Sun Wukong
4
0
11
9.5
L
3
7
4
0.71
W
Aphrodite
HAYABUSAx2000x
Aphrodite
6
6
9
1.75
L
1
4
7
1.13
W
Chiron
5
2
6
4
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,690
Damage
59,408
79,178
Taken
71,570
54,800
Mitigated
57,392
52,485
Healing
27,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AtlasForce
Sun Wukong
16,625
1,626
0
7,744
26,215
27,285
606
6,637
19,203
0
64,180
L
14,115
7,127
0
4,759
19,676
7,815
2,788
5,366
13,985
0
75,246
W
Aphrodite
HAYABUSAx2000x
Aphrodite
16,485
1,066
12,172
26,270
35,685
19,693
912
12,512
22,698
113,215
0
L
20,944
2,718
1,576
15,304
34,446
42,835
911
7,384
26,619
0
61,898
W
Chiron
20,580
5,352
2,077
4,222
17,278
7,822
3,198
5,391
11,686
0
118,662
L
24,349
3,370
1,832
4,356
17,448
6,742
173
3,771
13,503
124,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
46,495
319
Minions Killed
310
0
Camps Cleared
0
1,615,896
Distance Traveled
1,537,584
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,282
582
49
2
0
585,645
6
L
Medusa
15,208
543
106
4
0
498,941
1
W
Aphrodite
17,299
618
148
5
0
513,293
12
L
Chaac
15,038
537
59
2
0
535,454
5
W
Chiron
17,054
609
122
4
0
516,958
0
L
Hera
16,249
580
145
5
0
503,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role