Player Matchup

Heimdallr
Heimdallr
Shadow65401
Heimdallr
Level 3
God Stats
1W - 1L
1,575 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Fafnir
Fafnir
XordsBishop88
Fafnir
Level 120
God Stats
1W - 0L
1,569 SR
Queue Stats
7W - 5L
1,745 Elo+
Party 1
Scylla
Scylla
sadhimiko
Scylla
Level 6
God Stats
3W - 1L
1,199 SR
Queue Stats
12W - 12L
1,183 Elo+
Party 1
Team Averages
Level 43
1,448 SR
1,476 Elo+

VS

Team Averages
Level 13
1,434 SR
1,500 Elo+
Ares
Ares
Kamarito
Ares
Level 12
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
MadderHatter
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
Phunion
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shadow65401
Heimdallr
11
4 / 0 / 11
8,060
896
9,073
5,588
2,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
7 / 0 / 9
8,742
971
4,207
7,251
6,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
sadhimiko
Scylla
12
8 / 0 / 11
8,388
932
10,085
3,070
876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 7 / 0
5,565
618
1,189
9,213
5,311
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Izanami
MadderHatter
Izanami
7
0 / 7 / 0
5,606
623
4,246
7,923
2,718
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Phunion
King Arthur
7
0 / 5 / 0
5,526
614
1,734
10,580
7,819
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
0
0
L
Izanami
MadderHatter
Izanami
0
7
0
0
L
King Arthur
Phunion
King Arthur
0
5
0
0
W
Heimdallr
Shadow65401
Heimdallr
4
0
11
9.5
W
7
0
9
11.5
W
Scylla
sadhimiko
Scylla
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
7,169
15,909
Taken
27,716
9,112
Mitigated
15,848
5,047
Healing
320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,189
107
0
70
9,213
5,311
0
5,480
3,733
6,360
0
L
Izanami
MadderHatter
Izanami
4,246
3,248
0
0
7,923
2,718
0
4,400
3,520
0
24,050
L
King Arthur
Phunion
King Arthur
1,734
307
0
250
10,580
7,819
0
4,412
6,168
0
5,303
W
Heimdallr
Shadow65401
Heimdallr
9,073
3,308
0
1,410
5,588
2,045
1,505
399
5,139
0
40,349
W
4,207
904
567
2,124
7,251
6,191
476
411
6,690
15,628
0
W
Scylla
sadhimiko
Scylla
10,085
741
0
946
3,070
876
1,123
465
2,530
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
16,697
125
Minions Killed
59
0
Camps Cleared
0
456,069
Distance Traveled
486,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,565
618
8
1
0
161,312
0
L
Izanami
5,606
623
40
4
0
150,541
1
L
King Arthur
5,526
614
11
1
0
174,938
1
W
Heimdallr
8,060
896
53
6
0
151,377
2
W
Fafnir
8,742
971
23
3
0
161,653
0
W
Scylla
8,388
932
49
5
0
143,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role