Player Matchup

Ymir
Ymir
Silver III
DemonicSaxon
Ymir
Silver III
Level 64
God Stats
6W - 6L
1,640 SR
Queue Stats
157W - 162L
930 MMR
Party 2
Neith
Neith
Gold V
SaltyXHaltey
Neith
Gold V
Level 67
God Stats
17W - 15L
1,637 SR
Queue Stats
306W - 257L
1,355 MMR
Party 2
Scylla
Scylla
Silver III
l CUPID l4546
Scylla
Silver III
Level 66
God Stats
9W - 9L
1,504 SR
Queue Stats
204W - 191L
877 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 66
1,594 SR
1,054 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,589 SR
1,043 MMR
Xing Tian
Xing Tian
Bronze I
AceJit
Xing Tian
Bronze I
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,031 MMR
Party 1
Ne Zha
Ne Zha
Silver V
VeNom BankZ
Ne Zha
Silver V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,254 MMR
Party 1
Nox
Nox
Bronze II
xXNoMoreTrouble
Nox
Bronze II
Level 82
God Stats
4W - 1L
1,768 SR
Queue Stats
18W - 18L
844 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,798
618
4,888
12,558
5,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 1 / 0
6,058
551
758
1,896
267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,527
684
7,235
5,387
1,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusAchillesKumbhakarnaCthulhu

VS

Bans
AresPersephoneBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AceJit
Xing Tian
12
2 / 1 / 8
8,770
797
3,290
11,080
7,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
11
4 / 1 / 3
8,542
777
4,498
5,831
1,952
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 2 / 5
8,905
810
7,465
5,500
2,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
11
11
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AceJit
Xing Tian
2
1
8
6
L
1
7
2
0.29
L
0
1
0
0
W
Ne Zha
4
1
3
5.5
L
3
3
1
1.17
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,881
Damage
15,253
19,841
Taken
22,411
7,266
Mitigated
11,995
501
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AceJit
Xing Tian
3,290
367
0
1,663
11,080
7,986
463
5,633
5,447
18,448
0
L
4,888
668
0
0
12,558
5,459
0
7,885
4,673
15,210
0
L
758
385
0
501
1,896
267
0
57
1,839
0
12,080
W
Ne Zha
4,498
1,162
0
1,859
5,831
1,952
205
2,538
3,293
0
37,033
L
7,235
432
0
0
5,387
1,540
0
2,813
2,574
27,628
0
W
7,465
686
0
1,125
5,500
2,057
1,681
4,061
1,439
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,383
Gold Earned
26,217
71
Minions Killed
134
0
Camps Cleared
0
416,309
Distance Traveled
592,506
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,770
797
23
2
0
188,205
0
L
Ymir
6,798
618
14
1
0
153,264
0
L
Neith
6,058
551
23
2
0
76,889
0
W
Ne Zha
8,542
777
50
5
0
209,061
0
L
Scylla
7,527
684
34
3
0
186,156
2
W
Nox
8,905
810
61
6
0
195,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role