Player Matchup

Fenrir
Fenrir
Eidnar
Fenrir
Level 28
God Stats
1W - 0L
1,353 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sloth Cilantro
Kukulkan
Level 35
God Stats
4W - 1L
1,637 SR
Queue Stats
117W - 122L
1,421 Elo+
Party 2
Izanami
Izanami
Uyze
Izanami
Level 18
God Stats
29W - 23L
1,583 SR
Queue Stats
53W - 57L
1,425 Elo+
Party 2
Bellona
Bellona
ZeroGab
Bellona
Level 15
God Stats
45W - 29L
1,424 SR
Queue Stats
147W - 135L
1,382 Elo+
Solo
Jormungandr
Jormungandr
illidaaaaaan
Jormungandr
Level 8
God Stats
8W - 6L
1,533 SR
Queue Stats
9W - 7L
1,354 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,416 Elo+

VS

Team Averages
Level 41
1,445 SR
1,380 Elo+
Eset
Eset
Carmela18
Eset
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,103 Elo+
Solo
Nemesis
Nemesis
FuruteraTorikoh
Nemesis
Level 31
God Stats
5W - 12L
1,442 SR
Queue Stats
197W - 292L
1,394 Elo+
Party 1
Ymir
Ymir
Swagtron5000
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
TricksterTimmy
Persephone
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Anhur
Anhur
tankrabbitbff2
Anhur
Level 29
God Stats
2W - 8L
1,283 SR
Queue Stats
187W - 270L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eidnar
Fenrir
4
1 / 1 / 0
3,635
727
399
3,771
862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
6
0 / 0 / 0
3,555
711
794
1,719
520
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Uyze
Izanami
5
0 / 0 / 1
3,182
636
570
728
165
Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ZeroGab
Bellona
6
0 / 0 / 0
3,669
734
439
1,639
960
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
illidaaaaaan
Jormungandr
4
0 / 0 / 1
3,168
634
818
1,840
550
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
1
0 / 0 / 0
2,472
494
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

6
1 / 1 / 0
3,698
740
1,421
3,614
821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 0 / 0
3,096
619
853
1,027
340
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Persephone
TricksterTimmy
Persephone
5
0 / 0 / 0
3,246
649
1,107
2,011
450
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,116
623
752
2,137
411
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
0
0
W
Fenrir
Eidnar
Fenrir
1
1
0
1
L
1
1
0
1
W
Kukulkan
0
0
0
0
L
0
0
0
0
L
Persephone
TricksterTimmy
Persephone
0
0
0
0
W
Izanami
Uyze
Izanami
0
0
1
0.5
W
Bellona
ZeroGab
Bellona
0
0
0
0
W
Jormungandr
illidaaaaaan
Jormungandr
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,020
Damage
4,133
9,697
Taken
8,789
3,057
Mitigated
2,022
3,172
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Eidnar
Fenrir
399
91
0
1,923
3,771
862
0
277
3,494
0
11,469
L
1,421
709
0
1,146
3,614
821
0
0
3,564
0
13,573
W
Kukulkan
794
118
0
500
1,719
520
0
1,107
612
12,129
0
L
853
142
111
111
1,027
340
0
310
717
7,289
0
L
Persephone
TricksterTimmy
Persephone
1,107
0
0
152
2,011
450
0
794
1,217
9,387
0
W
Izanami
Uyze
Izanami
570
469
0
0
728
165
0
261
467
0
9,149
W
Bellona
ZeroGab
Bellona
439
168
0
725
1,639
960
347
0
1,639
0
12,607
W
Jormungandr
illidaaaaaan
Jormungandr
818
127
0
24
1,840
550
0
315
1,525
4,999
0
L
752
504
0
908
2,137
411
0
508
1,629
0
8,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,209
Gold Earned
15,628
107
Minions Killed
90
0
Camps Cleared
0
402,001
Distance Traveled
394,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,472
494
0
0
0
0
0
W
Fenrir
3,635
727
22
4
0
73,614
0
L
Nemesis
3,698
740
37
7
0
102,771
2
W
Kukulkan
3,555
711
21
4
0
92,063
1
L
Ymir
3,096
619
11
2
0
105,969
2
L
Persephone
3,246
649
19
4
0
106,186
0
W
Izanami
3,182
636
21
4
0
64,885
1
W
Bellona
3,669
734
34
7
0
83,130
0
W
Jormungandr
3,168
634
9
2
0
88,309
2
L
Anhur
3,116
623
23
5
0
79,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role