Player Matchup

Nu Wa
Nu Wa
Danwiel
Nu Wa
Level 109
God Stats
24W - 17L
1,630 SR
Queue Stats
254W - 245L
1,585 Elo+
Party 4
Ares
Ares
FightThePower
Ares
Level 69
God Stats
6W - 3L
1,586 SR
Queue Stats
125W - 104L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
Glerff
Sun Wukong
Level 7
God Stats
19W - 6L
1,528 SR
Queue Stats
24W - 13L
1,381 Elo+
Party 3
Ra
Ra
JairoMSS
Ra
Level 3
God Stats
3W - 1L
1,578 SR
Queue Stats
8W - 11L
1,278 Elo+
Party 4
Thanatos
Thanatos
Yacovavich
Thanatos
Level 23
God Stats
9W - 10L
1,313 SR
Queue Stats
29W - 20L
1,250 Elo+
Party 3
Team Averages
Level 42
1,527 SR
1,382 Elo+

VS

Team Averages
Level 26
1,539 SR
1,372 Elo+
Neith
Neith
Asta178
Neith
Level 14
God Stats
13W - 14L
1,508 SR
Queue Stats
163W - 162L
1,291 Elo+
Solo
Xbalanque
Xbalanque
Bourgey
Xbalanque
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Freya
Freya
MikoAwesome
Freya
Level 27
God Stats
97W - 102L
1,443 SR
Queue Stats
103W - 109L
1,303 Elo+
Party 2
Merlin
Merlin
Sh0n3nGUTSU
Merlin
Level 27
God Stats
99W - 99L
1,456 SR
Queue Stats
113W - 114L
1,320 Elo+
Party 2
Zeus
Zeus
olayvard
Zeus
Level 56
God Stats
35W - 26L
1,563 SR
Queue Stats
107W - 98L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danwiel
Nu Wa
20
6 / 6 / 21
15,247
1,016
30,305
15,102
7,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 2 / 26
15,826
1,055
14,482
27,365
41,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Glerff
Sun Wukong
20
7 / 3 / 25
16,427
1,095
15,651
27,235
21,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 1 / 0
11,136
742
694
1,987
710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yacovavich
Thanatos
20
18 / 2 / 13
17,500
1,167
20,587
21,603
12,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asta178
Neith
20
4 / 8 / 6
14,669
978
12,752
20,482
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Bourgey
Xbalanque
20
1 / 8 / 10
13,624
908
8,966
19,910
6,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 8 / 8
13,951
930
13,355
17,240
5,587
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
19
1 / 10 / 9
13,487
899
23,683
19,498
5,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
20
5 / 3 / 7
13,988
933
30,274
7,494
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
37
Kills
14
14
Deaths
37
85
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Asta178
Neith
4
8
6
0.88
L
Xbalanque
Bourgey
Xbalanque
1
8
10
0.75
W
Nu Wa
Danwiel
Nu Wa
6
6
21
2.75
W
6
2
26
9.5
W
Sun Wukong
Glerff
Sun Wukong
7
3
25
6.5
W
0
1
0
0
L
3
8
8
0.88
L
Merlin
1
10
9
0.55
W
Thanatos
Yacovavich
Thanatos
18
2
13
12.25
L
Zeus
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,719
Damage
89,030
93,292
Taken
84,624
84,749
Mitigated
27,058
18,265
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asta178
Neith
12,752
6,401
0
3,866
20,482
7,051
0
11,403
9,079
0
64,453
L
Xbalanque
Bourgey
Xbalanque
8,966
3,576
0
1,342
19,910
6,506
0
9,809
10,101
0
30,393
W
Nu Wa
Danwiel
Nu Wa
30,305
3,205
0
31
15,102
7,398
0
10,120
4,982
82,779
0
W
14,482
350
0
0
27,365
41,903
0
18,290
9,075
30,149
0
W
Sun Wukong
Glerff
Sun Wukong
15,651
1,484
0
4,442
27,235
21,940
0
21,593
5,642
0
29,077
W
694
101
0
212
1,987
710
0
1,247
740
4,550
0
L
13,355
4,357
486
3,180
17,240
5,587
0
8,637
8,603
40,924
0
L
Merlin
23,683
552
0
232
19,498
5,354
0
10,662
8,836
74,771
0
W
Thanatos
Yacovavich
Thanatos
20,587
4,884
0
13,580
21,603
12,798
0
16,062
5,541
0
59,808
L
Zeus
30,274
1,192
0
726
7,494
2,560
0
4,970
2,524
46,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,136
Gold Earned
69,719
291
Minions Killed
354
8
Camps Cleared
6
1,159,245
Distance Traveled
1,383,626
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,669
978
99
7
0
272,676
0
L
Xbalanque
13,624
908
42
3
2
291,806
0
W
Nu Wa
15,247
1,016
110
7
1
208,449
0
W
Ares
15,826
1,055
27
2
2
294,691
0
W
Sun Wukong
16,427
1,095
42
3
1
300,281
0
W
Ra
11,136
742
4
0
0
43,046
0
L
Freya
13,951
930
58
4
2
237,984
0
L
Merlin
13,487
899
130
9
1
287,999
1
W
Thanatos
17,500
1,167
108
7
4
312,778
2
L
Zeus
13,988
933
25
2
1
293,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role