Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hiropou
Ah Muzen Cab
Level 13
God Stats
8W - 5L
1,303 SR
Queue Stats
68W - 68L
765 Elo+
Party 1
Ymir
Ymir
salo_salo452x
Ymir
Level 14
God Stats
5W - 12L
1,235 SR
Queue Stats
69W - 73L
765 Elo+
Party 1
Fenrir
Fenrir
sebastian-carbon
Fenrir
Level 15
God Stats
26W - 39L
1,140 SR
Queue Stats
70W - 78L
937 Elo+
Party 1
Team Averages
Level 14
1,226 SR
822 Elo+

VS

Team Averages
Level 22
1,381 SR
1,257 Elo+
Fenrir
Fenrir
CbK Hype
Fenrir
Level 19
God Stats
10W - 13L
1,306 SR
Queue Stats
72W - 96L
1,113 Elo+
Party 2
Xbalanque
Xbalanque
Enough Trapz
Xbalanque
Level 19
God Stats
7W - 3L
1,617 SR
Queue Stats
81W - 92L
1,159 Elo+
Party 2
Achilles
Achilles
beanslayer212
Achilles
Level 29
God Stats
0W - 1L
1,221 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hiropou
Ah Muzen Cab
15
9 / 4 / 6
10,925
780
18,089
8,826
2,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
1 / 2 / 13
10,492
749
4,513
9,197
6,646
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
10 / 3 / 4
11,009
786
9,757
12,126
7,452
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CbK Hype
Fenrir
11
2 / 8 / 6
9,290
664
3,578
16,110
7,578
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Enough Trapz
Xbalanque
10
1 / 8 / 4
8,349
596
7,821
13,528
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
beanslayer212
Achilles
12
6 / 4 / 2
9,513
680
9,607
11,386
6,264
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
9
9
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CbK Hype
Fenrir
2
8
6
0.63
L
Xbalanque
Enough Trapz
Xbalanque
1
8
4
0.38
W
Ah Muzen Cab
Hiropou
Ah Muzen Cab
9
4
6
3
L
Achilles
beanslayer212
Achilles
6
4
2
1.75
W
1
2
13
3.75
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,359
Damage
21,006
30,149
Taken
41,024
16,665
Mitigated
18,533
5,882
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CbK Hype
Fenrir
3,578
449
711
2,186
16,110
7,578
107
1,533
14,577
0
19,334
L
Xbalanque
Enough Trapz
Xbalanque
7,821
4,477
354
1,522
13,528
4,691
1,034
2,198
11,330
0
24,126
W
Ah Muzen Cab
Hiropou
Ah Muzen Cab
18,089
8,526
0
2,744
8,826
2,567
431
0
8,826
0
57,564
L
Achilles
beanslayer212
Achilles
9,607
2,605
0
929
11,386
6,264
483
830
10,556
0
25,197
W
4,513
604
0
480
9,197
6,646
566
0
9,197
16,105
0
W
9,757
1,759
0
2,658
12,126
7,452
1,313
93
12,033
0
32,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
27,152
129
Minions Killed
102
0
Camps Cleared
0
711,489
Distance Traveled
588,880
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,290
664
26
2
0
190,553
0
L
Xbalanque
8,349
596
42
3
0
178,962
0
W
Ah Muzen Cab
10,925
780
61
4
0
245,112
4
L
Achilles
9,513
680
34
2
0
219,365
0
W
Ymir
10,492
749
29
2
0
201,280
0
W
Fenrir
11,009
786
39
3
0
265,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role