Player Matchup

Heimdallr
Heimdallr
IIDisguyII
Heimdallr
Level 28
God Stats
3W - 1L
1,495 SR
Queue Stats
13W - 15L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
I_ATHER_I
Cthulhu
Level 26
God Stats
3W - 2L
1,421 SR
Queue Stats
12W - 12L
1,205 Elo+
Party 2
Hel
Hel
WhothatNumbr72
Hel
Level 29
God Stats
1W - 0L
1,265 SR
Queue Stats
33W - 23L
1,282 Elo+
Party 2
Team Averages
Level 28
1,394 SR
1,242 Elo+

VS

Team Averages
Level 37
1,482 SR
1,198 Elo+
Cthulhu
Cthulhu
Buhdeee
Cthulhu
Level 63
God Stats
3W - 2L
1,511 SR
Queue Stats
102W - 94L
1,206 Elo+
Party 1
Sylvanus
Sylvanus
EckoSausage
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,299 Elo+
Party 1
Ymir
Ymir
I R BunFrunklin
Ymir
Level 8
God Stats
2W - 3L
1,434 SR
Queue Stats
67W - 63L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IIDisguyII
Heimdallr
14
6 / 3 / 9
11,425
635
13,139
17,311
6,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
I_ATHER_I
Cthulhu
15
8 / 3 / 9
12,423
690
12,726
23,793
24,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 12
12,396
689
22,334
16,481
6,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buhdeee
Cthulhu
15
3 / 3 / 2
12,197
678
15,724
15,991
7,465
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
EckoSausage
Sylvanus
14
3 / 10 / 5
11,996
666
10,978
23,591
10,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 7
10,703
595
9,401
21,339
20,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
7
8
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Buhdeee
Cthulhu
3
3
2
1.33
L
Sylvanus
EckoSausage
Sylvanus
3
10
5
0.55
L
1
7
7
0.64
W
Heimdallr
IIDisguyII
Heimdallr
6
3
9
3.5
W
Cthulhu
I_ATHER_I
Cthulhu
8
3
9
4.17
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
36,103
57,585
Taken
60,921
38,166
Mitigated
39,181
34,519
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Buhdeee
Cthulhu
15,724
1,087
438
1,634
15,991
7,465
0
9,238
6,446
55,048
0
L
Sylvanus
EckoSausage
Sylvanus
10,978
3,893
1,248
4,093
23,591
10,966
88
13,387
9,883
33,745
0
L
9,401
1,872
0
0
21,339
20,750
60
11,701
9,496
31,898
0
W
Heimdallr
IIDisguyII
Heimdallr
13,139
8,299
887
2,293
17,311
6,664
2,336
12,597
4,714
0
44,059
W
Cthulhu
I_ATHER_I
Cthulhu
12,726
1,143
1,415
4,456
23,793
24,782
180
11,077
11,806
45,902
0
W
22,334
2,832
14,212
11,256
16,481
6,720
206
12,936
3,545
57,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
34,896
179
Minions Killed
139
0
Camps Cleared
0
961,975
Distance Traveled
861,218
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,197
678
55
3
0
369,414
1
L
Sylvanus
11,996
666
42
2
0
236,661
2
L
Ymir
10,703
595
42
2
0
255,143
0
W
Heimdallr
11,425
635
51
3
0
310,545
0
W
Cthulhu
12,423
690
58
3
0
347,049
1
W
Hel
12,396
689
70
4
0
304,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role