Player Matchup

Nemesis
Nemesis
DELVIN-ATE-HER
Nemesis
Level 28
God Stats
3W - 5L
1,455 SR
Queue Stats
6W - 10L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Emimusc
Cthulhu
Level 24
God Stats
24W - 20L
1,625 SR
Queue Stats
150W - 131L
1,358 Elo+
Solo
Olorun
Olorun
Leowallz
Olorun
Level 28
God Stats
82W - 74L
1,563 SR
Queue Stats
165W - 168L
1,382 Elo+
Solo
Skadi
Skadi
VoidChannel
Skadi
Level 29
God Stats
9W - 2L
1,590 SR
Queue Stats
57W - 56L
1,408 Elo+
Solo
Bellona
Bellona
ttlmlg
Bellona
Level 6
God Stats
9W - 11L
1,327 SR
Queue Stats
9W - 12L
1,178 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,318 Elo+

VS

Team Averages
Level 15
1,522 SR
1,227 Elo+
Zeus
Zeus
Dodgers6262028
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Heimdallr
Heimdallr
Gangsta1Bear
Heimdallr
Level 30
God Stats
7W - 10L
1,400 SR
Queue Stats
104W - 115L
1,280 Elo+
Solo
Nemesis
Nemesis
JP Dragon0
Nemesis
Level 7
God Stats
7W - 10L
1,530 SR
Queue Stats
12W - 17L
1,358 Elo+
Solo
Thor
Thor
Pale_Rider8711
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
962 Elo+
Solo
Olorun
Olorun
Z1_crypto
Olorun
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
88W - 126L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 3
13,943
558
9,302
20,137
9,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Emimusc
Cthulhu
19
5 / 2 / 13
14,396
576
11,066
17,146
18,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Leowallz
Olorun
20
8 / 6 / 4
14,154
566
16,717
18,915
8,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 3 / 1
14,066
563
17,336
11,328
4,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ttlmlg
Bellona
17
3 / 3 / 5
11,542
462
6,496
15,828
19,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 2
12,935
517
15,409
14,480
5,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Gangsta1Bear
Heimdallr
18
4 / 6 / 2
12,054
482
11,769
15,238
6,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JP Dragon0
Nemesis
18
4 / 5 / 3
12,639
506
10,663
22,125
11,001
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 10 / 1
9,521
381
3,151
16,755
8,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Z1_crypto
Olorun
16
1 / 6 / 3
10,524
421
9,142
13,712
4,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
33
Kills
16
18
Deaths
35
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
L
6
8
2
0.88
W
Cthulhu
Emimusc
Cthulhu
5
2
13
5.75
L
Heimdallr
Gangsta1Bear
Heimdallr
4
6
2
0.83
L
Nemesis
JP Dragon0
Nemesis
4
5
3
1.1
W
Olorun
Leowallz
Olorun
8
6
4
1.67
L
1
10
1
0.15
W
12
3
1
4.17
L
Olorun
Z1_crypto
Olorun
1
6
3
0.42
W
Bellona
ttlmlg
Bellona
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,917
Damage
50,134
83,354
Taken
82,310
60,316
Mitigated
36,924
18,108
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,302
5,137
0
6,182
20,137
9,063
255
3,402
16,735
0
125,289
L
15,409
3,060
0
1,078
14,480
5,678
1,950
5,415
9,015
67,432
0
W
Cthulhu
Emimusc
Cthulhu
11,066
832
0
0
17,146
18,585
1,250
5,096
12,050
48,568
0
L
Heimdallr
Gangsta1Bear
Heimdallr
11,769
6,861
0
3,397
15,238
6,445
996
7,148
8,015
0
70,223
L
Nemesis
JP Dragon0
Nemesis
10,663
5,622
0
8,081
22,125
11,001
0
5,182
16,943
0
97,932
W
Olorun
Leowallz
Olorun
16,717
11,334
15
9,855
18,915
8,499
8,076
6,073
12,842
101,934
0
L
3,151
564
0
2,008
16,755
8,835
517
4,699
11,956
79
24,783
W
17,336
10,948
0
700
11,328
4,261
7,558
1,094
10,230
0
71,192
L
Olorun
Z1_crypto
Olorun
9,142
5,934
1,168
2,747
13,712
4,965
1,956
5,339
8,148
45,857
0
W
Bellona
ttlmlg
Bellona
6,496
1,233
0
1,356
15,828
19,908
769
8,965
6,863
0
39,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,101
Gold Earned
57,673
573
Minions Killed
494
0
Camps Cleared
0
2,257,364
Distance Traveled
1,871,854
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,943
558
149
6
0
524,160
1
L
Zeus
12,935
517
123
5
0
377,384
2
W
Cthulhu
14,396
576
84
3
0
497,038
0
L
Heimdallr
12,054
482
123
5
0
368,491
2
L
Nemesis
12,639
506
120
5
0
429,572
5
W
Olorun
14,154
566
152
6
0
352,708
0
L
Thor
9,521
381
54
2
0
318,335
1
W
Skadi
14,066
563
129
5
0
452,420
4
L
Olorun
10,524
421
74
3
0
378,072
0
W
Bellona
11,542
462
59
2
0
431,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role