Player Matchup

Neith
Neith
DoWorkBr0
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,089 Elo+
Party 1
Fenrir
Fenrir
Heretic013
Fenrir
Level 18
God Stats
1W - 1L
1,241 SR
Queue Stats
7W - 14L
1,211 Elo+
Party 1
Nu Wa
Nu Wa
QueenDiz
Nu Wa
Level 158
God Stats
1W - 0L
1,763 SR
Queue Stats
12W - 19L
1,214 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,172 Elo+

VS

Team Averages
Level 11
1,611 SR
1,256 Elo+
Kali
Kali
HeziNoCap
Kali
Level 16
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 25L
1,167 Elo+
Solo
Kukulkan
Kukulkan
OVSLoki
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 2
Hel
Hel
Turtlepaladin
Hel
Level 11
God Stats
1W - 1L
1,619 SR
Queue Stats
2W - 5L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DoWorkBr0
Neith
12
3 / 2 / 9
9,273
662
8,599
5,803
2,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Heretic013
Fenrir
11
3 / 2 / 7
8,801
629
2,648
7,557
6,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
QueenDiz
Nu Wa
13
6 / 0 / 6
9,879
706
9,878
5,338
1,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 5 / 0
8,361
597
3,985
14,220
5,306
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
OVSLoki
Kukulkan
12
1 / 3 / 2
8,467
605
1,971
7,657
3,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 4 / 0
8,495
607
3,297
8,340
5,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
4
4
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
DoWorkBr0
Neith
3
2
9
3.75
W
Fenrir
Heretic013
Fenrir
3
2
7
3.25
L
Kali
1
5
0
0.2
L
Kukulkan
OVSLoki
Kukulkan
1
3
2
0.67
W
Nu Wa
QueenDiz
Nu Wa
6
0
6
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
9,253
18,698
Taken
30,217
9,859
Mitigated
14,187
1,977
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DoWorkBr0
Neith
8,599
5,386
0
1,411
5,803
2,061
1,943
1,663
4,140
0
34,936
W
Fenrir
Heretic013
Fenrir
2,648
535
0
566
7,557
6,172
281
1,838
5,719
37
4,957
L
Kali
3,985
1,459
256
2,842
14,220
5,306
0
3,828
10,392
0
48,720
L
Kukulkan
OVSLoki
Kukulkan
1,971
339
0
0
7,657
3,181
0
2,684
4,973
26,351
0
W
Nu Wa
QueenDiz
Nu Wa
9,878
3,321
0
0
5,338
1,626
1,546
1,799
3,539
44,898
0
L
3,297
528
5,835
2,980
8,340
5,700
0
3,555
4,785
20,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
25,323
114
Minions Killed
154
0
Camps Cleared
0
701,456
Distance Traveled
677,800
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,273
662
51
4
0
209,073
4
W
Fenrir
8,801
629
8
1
0
232,748
3
L
Kali
8,361
597
74
5
0
198,163
0
L
Kukulkan
8,467
605
43
3
0
242,396
1
W
Nu Wa
9,879
706
55
4
0
259,635
4
L
Hel
8,495
607
37
3
0
237,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role